tag:blogger.com,1999:blog-29609237210245207822024-01-08T00:31:38.785-08:00JC LIN - Official Blog來自台灣的 JC LIN 林振宇 的部落格JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.comBlogger283125tag:blogger.com,1999:blog-2960923721024520782.post-55200656663481944652023-11-02T21:42:00.004-07:002023-11-02T21:42:26.174-07:00Large Scale Smoke [Houdini 19.5] <p><span class="css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0" style="background-color: white; border: 0px solid black; box-sizing: border-box; color: #0f1419; display: inline; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-feature-settings: inherit; font-kerning: inherit; font-optical-sizing: inherit; font-size: 17px; font-stretch: inherit; font-variant-alternates: inherit; font-variant-east-asian: inherit; font-variant-numeric: inherit; font-variant-position: inherit; font-variation-settings: inherit; line-height: inherit; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-overflow: unset; white-space-collapse: preserve;">Large Scale Smoke [Houdini 19.5] </span><span class="r-18u37iz" style="-webkit-box-direction: normal; -webkit-box-orient: horizontal; background-color: white; color: #0f1419; flex-direction: row; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-size: 17px; white-space-collapse: preserve;"><a class="css-4rbku5 css-18t94o4 css-901oao css-16my406 r-1cvl2hr r-1loqt21 r-poiln3 r-bcqeeo r-qvutc0" dir="ltr" href="https://twitter.com/hashtag/Houdini?src=hashtag_click" role="link" style="background-color: rgba(0, 0, 0, 0); border: 0px solid black; box-sizing: border-box; color: #1d9bf0; cursor: pointer; display: inline; font: inherit; list-style: none; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-align: inherit; text-decoration-line: none; text-overflow: unset; white-space: inherit;">#Houdini</a></span><span class="css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0" style="background-color: white; border: 0px solid black; box-sizing: border-box; color: #0f1419; display: inline; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-feature-settings: inherit; font-kerning: inherit; font-optical-sizing: inherit; font-size: 17px; font-stretch: inherit; font-variant-alternates: inherit; font-variant-east-asian: inherit; font-variant-numeric: inherit; font-variant-position: inherit; font-variation-settings: inherit; line-height: inherit; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-overflow: unset; white-space-collapse: preserve;"> </span><span class="r-18u37iz" style="-webkit-box-direction: normal; -webkit-box-orient: horizontal; background-color: white; color: #0f1419; flex-direction: row; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-size: 17px; white-space-collapse: preserve;"><a class="css-4rbku5 css-18t94o4 css-901oao css-16my406 r-1cvl2hr r-1loqt21 r-poiln3 r-bcqeeo r-qvutc0" dir="ltr" href="https://twitter.com/hashtag/Pyro?src=hashtag_click" role="link" style="background-color: rgba(0, 0, 0, 0); border: 0px solid black; box-sizing: border-box; color: #1d9bf0; cursor: pointer; display: inline; font: inherit; list-style: none; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-align: inherit; text-decoration-line: none; text-overflow: unset; white-space: inherit;">#Pyro</a></span><span class="css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0" style="background-color: white; border: 0px solid black; box-sizing: border-box; color: #0f1419; display: inline; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-feature-settings: inherit; font-kerning: inherit; font-optical-sizing: inherit; font-size: 17px; font-stretch: inherit; font-variant-alternates: inherit; font-variant-east-asian: inherit; font-variant-numeric: inherit; font-variant-position: inherit; font-variation-settings: inherit; line-height: inherit; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-overflow: unset; white-space-collapse: preserve;"> </span><span class="r-18u37iz" style="-webkit-box-direction: normal; -webkit-box-orient: horizontal; background-color: white; color: #0f1419; flex-direction: row; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-size: 17px; white-space-collapse: preserve;"><a class="css-4rbku5 css-18t94o4 css-901oao css-16my406 r-1cvl2hr r-1loqt21 r-poiln3 r-bcqeeo r-qvutc0" dir="ltr" href="https://twitter.com/hashtag/Simulation?src=hashtag_click" role="link" style="background-color: rgba(0, 0, 0, 0); border: 0px solid black; box-sizing: border-box; color: #1d9bf0; cursor: pointer; display: inline; font: inherit; list-style: none; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-align: inherit; text-decoration-line: none; text-overflow: unset; white-space: inherit;">#Simulation</a></span><span class="css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0" style="background-color: white; 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border: 0px solid black; box-sizing: border-box; color: #1d9bf0; cursor: pointer; display: inline; font: inherit; list-style: none; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-align: inherit; text-decoration-line: none; text-overflow: unset; white-space: inherit;">#LargeScale</a></span><span class="css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0" style="background-color: white; border: 0px solid black; box-sizing: border-box; color: #0f1419; display: inline; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-feature-settings: inherit; font-kerning: inherit; font-optical-sizing: inherit; font-size: 17px; font-stretch: inherit; font-variant-alternates: inherit; font-variant-east-asian: inherit; font-variant-numeric: inherit; font-variant-position: inherit; font-variation-settings: inherit; line-height: inherit; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-overflow: unset; white-space-collapse: preserve;"> </span><span class="r-18u37iz" style="-webkit-box-direction: normal; -webkit-box-orient: horizontal; background-color: white; color: #0f1419; flex-direction: row; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-size: 17px; white-space-collapse: preserve;"><a class="css-4rbku5 css-18t94o4 css-901oao css-16my406 r-1cvl2hr r-1loqt21 r-poiln3 r-bcqeeo r-qvutc0" dir="ltr" href="https://twitter.com/hashtag/3d?src=hashtag_click" role="link" style="background-color: rgba(0, 0, 0, 0); border: 0px solid black; box-sizing: border-box; color: #1d9bf0; cursor: pointer; display: inline; font: inherit; list-style: none; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-align: inherit; text-decoration-line: none; text-overflow: unset; white-space: inherit;">#3d</a></span><span class="css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0" style="background-color: white; border: 0px solid black; 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</span></p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/Ley5yx88BqU" width="320" youtube-src-id="Ley5yx88BqU"></iframe></div><br />
Creating massive, detailed large smoke simulations can be a real headache for many, because it often requires a powerful machine for the simulation. But I've found a trick that can be done with just a 64GB memory machine. Actually, it's pretty straightforward. This file contains three simulation setups, each using a maximum of 28GB/27GB/50GB of memory. The simulation times are all within 3 hours (and the length is 400 frames).
Join me today to take a look at my secret technique, which is very easy to accomplish.
製作超大型尺寸煙霧的又要具有細節,對於很多人來說是很痛苦的,因為可能需要很好的機器來進行模擬。但我發現一個方法,只要用64GB記憶體的機器就能算出來。其實非常簡單。這個檔案內共有三個模擬設置,分別用了28GB/27GB/50GB的最高記憶體。模擬時間都在三小時以內(且長度為400格)。
今天就來跟我一起看看我的密技,是非常簡單就能做到的。
<a class="css-4rbku5 css-18t94o4 css-901oao css-16my406 r-1cvl2hr r-1loqt21 r-poiln3 r-bcqeeo r-qvutc0" dir="ltr" href="https://t.co/hGjA2YUbHx" rel="noopener noreferrer nofollow" role="link" style="background-color: white; border: 0px solid black; box-sizing: border-box; color: #1d9bf0; cursor: pointer; display: inline; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-feature-settings: inherit; font-kerning: inherit; font-optical-sizing: inherit; font-size: 17px; font-stretch: inherit; font-variant-alternates: inherit; font-variant-east-asian: inherit; font-variant-numeric: inherit; font-variant-position: inherit; font-variation-settings: inherit; line-height: inherit; list-style: none; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-decoration-line: none; text-overflow: unset; white-space-collapse: preserve;" target="_blank"><span aria-hidden="true" class="css-901oao css-16my406 r-poiln3 r-hiw28u r-qvk6io r-bcqeeo r-qvutc0" style="border: 0px solid black; box-sizing: border-box; color: inherit; display: inline; font-family: inherit; font-feature-settings: inherit; font-kerning: inherit; font-optical-sizing: inherit; font-size: 0px; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-variation-settings: inherit; font-weight: inherit; line-height: 0px; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-overflow: unset; white-space: inherit;">https://</span>patreon.com/posts/92198927</a><p></p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-20083034795788902342023-10-01T02:58:00.006-07:002023-10-01T02:58:45.901-07:00Quick Tip 06: Controllable Smoke Guided By Curves.<p>Creating controllable smoke has never been an easy task, but with Houdini, it's a breeze. All it takes is a slight adjustment to your curves to get them where you want. These curves can even have movement, and you don't have to worry about the smoke going haywire if the speed is too fast. Everything is just so smooth and easy. Of course, the icing on the cake is that Eddy For Nuke renders quickly and beautifully.</p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/0Vpg5D9jths" width="320" youtube-src-id="0Vpg5D9jths"></iframe></div><br /><p><br /></p><p>製作可控制的煙霧從來不是一件容易的事情,但是Houdini輕易就能做到。這個設置只需要你稍微控制一下你的Curve到你想要的位置,這些Curves甚至可以帶有動態,也不需要擔心速度過快導致煙霧失控。一切就是如此輕鬆愜意,當然最重要的是Eddy For Nuke算得又快又美。</p><p><br /></p><p> #UnityWetaTools #EddyForNuke #Houdini</p><p>https://patreon.com/posts/90125645</p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-79036337024521154492023-09-14T03:36:00.003-07:002023-09-14T03:36:38.114-07:00Eddy for Nuke, AOVs setup for fire and smoke.<p>You want AOVs, I give you AOVs. (Actually Eddy gives you AOVs LoL)</p><p>#EddyForNuke</p><p>做了簡單的AOVs給大家在Nuke內使用,有興趣的去Patreon下載。<br /><br /></p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/b-g8w2PoXnc" width="320" youtube-src-id="b-g8w2PoXnc"></iframe></div><br /><p>Interested in Eddy? Contact: eva.abramycheva@unity3d.com</p><p>Say you saw my cool videos, you wanna give a try so badly.</p><p>#UnityWetaTools </p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-76736544786714702562023-09-12T00:58:00.002-07:002023-09-12T00:58:26.758-07:00Eddy For Nuke - Default example: Sparse Fire [nk download]<p> <span style="background-color: white; color: #0f1419; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-size: 17px; white-space-collapse: preserve;">Eddy For Nuke</span></p><div class="css-1dbjc4n r-xoduu5" style="-webkit-box-align: stretch; -webkit-box-direction: normal; -webkit-box-orient: vertical; align-items: stretch; background-color: white; border: 0px solid black; box-sizing: border-box; color: #0f1419; display: inline-flex; flex-basis: auto; flex-direction: column; flex-shrink: 0; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-size: 17px; margin: 0px; min-height: 0px; min-width: 0px; padding: 0px; position: relative; white-space-collapse: preserve; z-index: 0;"><span class="r-18u37iz" style="-webkit-box-direction: normal; -webkit-box-orient: horizontal; flex-direction: row;"><a class="css-4rbku5 css-18t94o4 css-901oao css-16my406 r-1cvl2hr r-1loqt21 r-poiln3 r-bcqeeo r-qvutc0" dir="ltr" href="https://twitter.com/weta_digital" role="link" style="background-color: rgba(0, 0, 0, 0); border: 0px solid black; box-sizing: border-box; color: #1d9bf0; cursor: pointer; display: inline; font: inherit; list-style: none; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-align: inherit; text-decoration-line: none; white-space: inherit;">@weta_digital</a></span></div><span class="css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0" style="background-color: white; border: 0px solid black; box-sizing: border-box; color: #0f1419; display: inline; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-feature-settings: inherit; font-kerning: inherit; font-optical-sizing: inherit; font-size: 17px; font-stretch: inherit; font-variant-alternates: inherit; font-variant-east-asian: inherit; font-variant-numeric: inherit; font-variation-settings: inherit; line-height: inherit; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; white-space-collapse: preserve;"> </span><div class="css-1dbjc4n r-xoduu5" style="-webkit-box-align: stretch; -webkit-box-direction: normal; -webkit-box-orient: vertical; align-items: stretch; background-color: white; border: 0px solid black; box-sizing: border-box; color: #0f1419; display: inline-flex; flex-basis: auto; flex-direction: column; flex-shrink: 0; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-size: 17px; margin: 0px; min-height: 0px; min-width: 0px; padding: 0px; position: relative; white-space-collapse: preserve; z-index: 0;"><span class="r-18u37iz" style="-webkit-box-direction: normal; -webkit-box-orient: horizontal; flex-direction: row;"><a class="css-4rbku5 css-18t94o4 css-901oao css-16my406 r-1cvl2hr r-1loqt21 r-poiln3 r-bcqeeo r-qvutc0" dir="ltr" href="https://twitter.com/unity" role="link" style="background-color: rgba(0, 0, 0, 0); border: 0px solid black; box-sizing: border-box; color: #1d9bf0; cursor: pointer; display: inline; font: inherit; list-style: none; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-align: inherit; text-decoration-line: none; white-space: inherit;">@unity</a></span></div><span class="css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0" style="background-color: white; border: 0px solid black; box-sizing: border-box; color: #0f1419; display: inline; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-feature-settings: inherit; font-kerning: inherit; font-optical-sizing: inherit; font-size: 17px; font-stretch: inherit; font-variant-alternates: inherit; font-variant-east-asian: inherit; font-variant-numeric: inherit; font-variation-settings: inherit; line-height: inherit; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; white-space-collapse: preserve;"> </span><span class="r-18u37iz" style="-webkit-box-direction: normal; -webkit-box-orient: horizontal; background-color: white; color: #0f1419; flex-direction: row; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-size: 17px; white-space-collapse: preserve;"><a class="css-4rbku5 css-18t94o4 css-901oao css-16my406 r-1cvl2hr r-1loqt21 r-poiln3 r-bcqeeo r-qvutc0" dir="ltr" href="https://twitter.com/hashtag/UnityWetaTools?src=hashtag_click" role="link" style="background-color: rgba(0, 0, 0, 0); border: 0px solid black; box-sizing: border-box; color: #1d9bf0; cursor: pointer; display: inline; font: inherit; list-style: none; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; text-align: inherit; text-decoration-line: none; white-space: inherit;">#UnityWetaTools</a></span><span class="css-901oao css-16my406 r-poiln3 r-bcqeeo r-qvutc0" style="background-color: white; border: 0px solid black; box-sizing: border-box; color: #0f1419; display: inline; font-family: TwitterChirp, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; font-feature-settings: inherit; font-kerning: inherit; font-optical-sizing: inherit; font-size: 17px; font-stretch: inherit; font-variant-alternates: inherit; font-variant-east-asian: inherit; font-variant-numeric: inherit; font-variation-settings: inherit; line-height: inherit; margin: 0px; min-width: 0px; overflow-wrap: break-word; padding: 0px; white-space-collapse: preserve;">
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Default example: Sparse Fire
Sim/render are done in nuke
Sim[voxel size 0.04] for 100 frames ~2mins
Render time ~6s per frame
Sim[voxel size 0.01] for 100 frames ~30mins
Render time ~20s per frame
[multiple scattering][2K super35][deepEXR]
by RTX3090
Download the nk script → Patreon</span>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-56965979829286544952023-09-08T05:30:00.004-07:002023-09-08T05:30:21.466-07:00Lookdev Volumetrics 01<p> https://www.patreon.com/posts/88474758?pr=true</p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/bEsL43YUD3k" width="320" youtube-src-id="bEsL43YUD3k"></iframe></div><br /><p><br /></p><div class="stackable mb-xs" style="background-color: white; color: rgba(11, 12, 15, 0.95); font-family: system-ui, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Arial, sans-serif; font-size: 16px; margin-bottom: var(--global-space-4);"><div class="sc-fotOHu jvdevC" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-s43277-0 dYxpZw" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><br /></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-rcywpx-0 hRKPxe" data-tag="post-content" style="background-color: white; color: rgba(11, 12, 15, 0.95); font-family: system-ui, -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Arial, sans-serif; font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space-collapse: preserve-breaks;"><div class="sc-1ye87qi-0 eskKQs" style="font-size: inherit;"><p style="font-size: inherit; line-height: 1.5; margin: 10px 0px !important;">I spent some time researching the differences between Mantra and Karma, and I definitely prefer Karma. But then I spent a little time playing around with Eddy, and I think Eddy is super fast and looks amazing too. Now I'm confused and don't know which one to choose. All of these simulations were done in Houdini Pyro, and all three renders were done using the same batch of VDB files. I tried my best to match the lighting but didn't transfer it exactly. Also, Eddy requires exporting a DeepEXR to be composited in Nuke.</p><p style="font-size: inherit; line-height: 1.5; margin: 10px 0px !important;"><br /></p><p style="font-size: inherit; line-height: 1.5; margin: 10px 0px !important;">花了一些時間研究了Mantra與Karma的差異,毫無疑問我喜歡Karma。但又花了一點時間玩了一下Eddy,我覺得Eddy也超快超美,這下麻煩了我不知道怎麼選擇了。這模擬都發生在Houdini Pyro且三個Render皆是用同一批VDB,燈光我盡量匹配了但是並非完全轉移,且Eddy需要出DeepEXR到Nuke組合在一起。</p></div></div>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-62147684485239389322023-08-23T22:44:00.000-07:002023-08-23T22:44:03.621-07:00沉默的艦隊,最終預告。<p>最新預告出來了,有我們暗躍台灣+日本團隊的鏡頭喔!ヤマト真超帥的啦! #StealthWorks</p><p><br /></p><p></p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/GJdoaSKTKac" width="320" youtube-src-id="GJdoaSKTKac"></iframe></div><br /> <p></p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-54636022791420405692023-08-20T21:41:00.001-07:002023-08-20T21:41:26.378-07:00[心得] Wacom板子用在雙螢幕上的時候,投射變成雙螢幕... 可以讓他只在單螢幕上嗎?<p>板子設定裡有個鏡射選項可以選擇鏡射的範圍 </p><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsxOkWGn1APjQoPtIpTwZkaEzGOIzoi1NQu6SdWYxmEtcbxvr-KXVSnNdMKkcP--JNeRCXyLADcI9VMrqZBaVOHmVOiCURLwAKNa5xIGchyXEVuFp3eO6bFkgnJerbuQVYXZiidU484ebHyunXGTmQR8wwGXsgLi2nqW2Trt8U1x8jD3PDsp_yp1zpbQ/s638/336911939_773102750867830_2388944396739535479_n.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="638" data-original-width="545" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsxOkWGn1APjQoPtIpTwZkaEzGOIzoi1NQu6SdWYxmEtcbxvr-KXVSnNdMKkcP--JNeRCXyLADcI9VMrqZBaVOHmVOiCURLwAKNa5xIGchyXEVuFp3eO6bFkgnJerbuQVYXZiidU484ebHyunXGTmQR8wwGXsgLi2nqW2Trt8U1x8jD3PDsp_yp1zpbQ/s320/336911939_773102750867830_2388944396739535479_n.jpg" width="273" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><div class="separator" style="clear: both;">在家靠網友</div><div class="separator" style="clear: both;">出外也靠網友</div><div class="separator" style="clear: both;"><br /></div><div class="separator" style="clear: both;">感謝各位</div></div><div class="separator" style="clear: both; text-align: center;"><br /></div><br /><p></p>
JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-77200228137919021022023-08-20T14:11:00.001-07:002023-08-20T14:11:11.858-07:00Rocket Launch Houdini 19.5<p>Creating a flawless pyro cluster shape for a rocket launch simulation is a challenging task. Several years ago, one evening, almost accidentally, I stumbled upon this visually stunning large-scale cluster smoke effect. Anticipating the impending rise of AI technology, I decided to release this technique for everyone to learn from and apply practically.</p><p><br /></p><p>火箭升空的模擬要製作出完美的團塊形狀是很困難的,多年前的某一天晚上我不小心試出來這個漂亮的超大尺寸團塊煙。因為想說AI很快就要取代我們了,所以趕快釋出給大家學習比較實在。</p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/XTWaB4BHTuI" width="320" youtube-src-id="XTWaB4BHTuI"></iframe></div><br /><p><br /></p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-57307109249618395832023-05-12T15:47:00.002-07:002023-05-12T15:47:16.822-07:00Patreon線上課程: Maya基礎課程-動畫篇<p> Maya基礎課程-動畫篇</p><span><a name='more'></a></span><p>由經過台灣、日本和加拿大多年實務經驗的玉米老師指導,這是一門針對喜歡角色動畫的朋友而設的不可錯過的課程。</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqNi5j1IKQr3BYKRRUwuFLe0xMFd6aaV6Yj9QFd3C0F6oakgZ5T_ZLBNq26qcVHETJAeUrFYI2WNLuYLc73gXhkHNvNow2zhVOaGlX2vhCkWu4TKgjIH-SpNWYaRJdC-6_WQ93iIpljSFXNvEfTwdFPK5uA9-5WTBDH8qPOzpMV9umamDxJ5LcKM0/s1073/Capture.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="549" data-original-width="1073" height="205" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqNi5j1IKQr3BYKRRUwuFLe0xMFd6aaV6Yj9QFd3C0F6oakgZ5T_ZLBNq26qcVHETJAeUrFYI2WNLuYLc73gXhkHNvNow2zhVOaGlX2vhCkWu4TKgjIH-SpNWYaRJdC-6_WQ93iIpljSFXNvEfTwdFPK5uA9-5WTBDH8qPOzpMV9umamDxJ5LcKM0/w400-h205/Capture.JPG" width="400" /></a></div><br /><p><br /></p><p>課程內容如下:</p><p><br /></p><p>1) Maya基本操作與動畫基礎概念</p><p> - 學習Maya的基本操作和動畫的基礎概念</p><p> - 作業: 彈跳球(一般彈跳和鐵球),體驗不同的重量感。</p><p><br /></p><p>2) 簡單人物跳躍</p><p> - 學習人物跳躍的基本動作原理</p><p> - 探討預備、極張、跳躍弧線、身體曲線等概念</p><p> - 應用彈跳球的動作元素,加入擠壓伸張效果</p><p> - 作業: 製作人物跳躍動畫。</p><p><br /></p><p>3) Constraint觀念</p><p> - 學習Constraint的概念與應用</p><p> - 探討Follow數和Overlap概念</p><p> - 製作方塊四角翻轉和機器手臂動畫</p><p> - 探索父子關係的運用</p><p> - 作業: 製作拿起杯子喝水的動畫。</p><p><br /></p><p>4) Cycle製作--Walk Cycle, Run Cycle</p><p> - 學習製作Walk Cycle和Run Cycle的技巧</p><p> - 探討踏出伸直張的概念</p><p> - 了解重心、位移、畫弧、身體互補平衡和階層概念的重要性</p><p> - 作業: 製作Walk Cycle和Run Cycle。</p><p><br /></p><p>5) 其他Cycle製作</p><p> - 學習製作其他Cycle的技巧</p><p> - 探討漸快漸慢的原則</p><p> - 作業: 製作其他類型的Cycle。</p><p><br /></p><p>6) 實做發想,以Agora動畫競賽為例</p><p> - 學習如何進行實做發想,將所學應用於創作</p><p> - 以Agora動畫競賽為例,將技巧應用於創作動畫作品。</p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-89745241079738504002023-03-23T15:10:00.003-07:002023-03-23T15:26:46.889-07:002023年Patreon新課程課綱 CFX in Houdini 19.5 使用 Blender + Marvelous Designer + Houdini vellum + GroomBear<h2 style="text-align: center;">CFX in Houdini 19.5</h2><span id="docs-internal-guid-2238ffb5-7fff-1aee-93e6-d57fdd48b50e"><h3 style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt; text-align: center;"><span style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; font-weight: 700; vertical-align: baseline; white-space: pre-wrap;">Blender + Marvelous Designer + Houdini vellum + GroomBear</span></h3><div style="text-align: center;"><span style="font-family: Arial;"><span style="font-size: 14.6667px; white-space: pre-wrap;"><b><a href="https://www.patreon.com/posts/80450972" target="_blank">Patreon課綱與工具準備</a></b></span></span></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjw7oXXfWSmFXLmM0zT082ro5WU1Z6pghJZ3HBCSNBohdDTt14oO6cu4hmSZNzi7Tcvgh5hevvJYWv8PVxlXztU0LWw_eY3qbR_miCUJRhwVxe5qH6nD29unH-q1EQm5_D6OBgIcDN-HrajI_7JXfnMtzo3mC_QGb1A5OfKTglsYZbK4SgLbxc-HwA" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="720" data-original-width="1280" height="180" src="https://blogger.googleusercontent.com/img/a/AVvXsEjw7oXXfWSmFXLmM0zT082ro5WU1Z6pghJZ3HBCSNBohdDTt14oO6cu4hmSZNzi7Tcvgh5hevvJYWv8PVxlXztU0LWw_eY3qbR_miCUJRhwVxe5qH6nD29unH-q1EQm5_D6OBgIcDN-HrajI_7JXfnMtzo3mC_QGb1A5OfKTglsYZbK4SgLbxc-HwA" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEik-gL5pRjemHYgIaTFYBpCdOvWmhZhn8FXQlRQ1Fxlc6LTLsQ5RLrsSO3LgR9jAX2BiXOCaZ3_3J7buHjv7bWiCbaJX_nHr8lZdeDNPofQOdsoQ-InhfDXeICKdu-Ls5VchqRpkpHsWV5vDhQ7KRHKiCO2EWwECjxG5GvyC9YZscJoZUVrs3uwsSg" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="1080" data-original-width="1920" height="180" src="https://blogger.googleusercontent.com/img/a/AVvXsEik-gL5pRjemHYgIaTFYBpCdOvWmhZhn8FXQlRQ1Fxlc6LTLsQ5RLrsSO3LgR9jAX2BiXOCaZ3_3J7buHjv7bWiCbaJX_nHr8lZdeDNPofQOdsoQ-InhfDXeICKdu-Ls5VchqRpkpHsWV5vDhQ7KRHKiCO2EWwECjxG5GvyC9YZscJoZUVrs3uwsSg" width="320" /></a></div><br /><br /></div><br /><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: disc; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Blender 人體快速成形(</span><a href="https://mb-lab-community.github.io/MB-Lab.github.io/" style="text-decoration-line: none;"><span style="color: #1155cc; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; text-decoration-line: underline; text-decoration-skip-ink: none; vertical-align: baseline; white-space: pre-wrap;">https://mb-lab-community.github.io/MB-Lab.github.io/</span></a><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">)</span></p></li><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">blender基礎操作、外掛安裝</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">人種(Afro、Asian、Caucasian、Latino、Anime、elf、dwarf)</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">RestPose</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">創建完成後關閉外掛(這個案例)</span></p></li></ul><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: disc; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">匯出obj至MarvelousDesigner進行衣服繪製</span></p></li><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">auto create fitting suit</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">衣服打版參考(cloth pattern cutting)</span><a href="https://ipatterning.com/" style="text-decoration-line: none;"><span style="color: #1155cc; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; text-decoration-line: underline; text-decoration-skip-ink: none; vertical-align: baseline; white-space: pre-wrap;">https://ipatterning.com/</span></a></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">symmetry editing(方便拓樸)</span></p></li></ul><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: disc; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">在MarvelousDesigner進行拓樸並輸出衣服模型</span></p></li><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Internal polygon / line</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">layer</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">厚度 clone over and internal lines offset</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">點的數量一致</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">接縫處的點位置一致</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">sewing</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">topology(拓樸低模模擬用)</span></p></li></ul><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: disc; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">mixamo動作快速與blender人物骨骼retargeting並建立預設對應檔案</span></p></li><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><a href="https://github.com/cgvirus/Simple-Retarget-Tool-Blender" style="text-decoration-line: none;"><span style="color: #1155cc; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; text-decoration-line: underline; text-decoration-skip-ink: none; vertical-align: baseline; white-space: pre-wrap;">https://github.com/cgvirus/Simple-Retarget-Tool-Blender</span></a></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">調整RestPose與mixamo骨架接近</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">快速鍵設定Q</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">將T pose與原動畫融合方便模擬</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">bake animation</span></p></li></ul><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: disc; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">衣服模型透過weight pant transfer與人物運動貼合</span></p></li><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">分別detach不同衣物</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">套用動作檢查是否穿插</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">使用sculpt工具調整穿插</span></p></li></ul></ul><br /><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: disc; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">匯出FBX進入houdini進行模擬</span></p></li><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">vellum cloth(stretch,bend)</span></p></li><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="3" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: square; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Bend:</span><a href="https://youtu.be/4nC-L19400I?t=485" style="text-decoration-line: none;"><span data-rich-links="{"fple-t":"Vellum Cloth | Jeff Lait | H17 Masterclass","fple-u":"https://youtu.be/4nC-L19400I?t=485","fple-mt":null,"type":"first-party-link"}" style="color: #1155cc; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; text-decoration-line: underline; text-decoration-skip-ink: none; vertical-align: baseline; white-space: pre-wrap;">Vellum Cloth | Jeff Lait | H17 Masterclass</span></a></p></li><li aria-level="3" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: square; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Compress : </span><a href="https://youtu.be/4nC-L19400I?t=548" style="text-decoration-line: none;"><span data-rich-links="{"fple-t":"Vellum Cloth | Jeff Lait | H17 Masterclass","fple-u":"https://youtu.be/4nC-L19400I?t=548","fple-mt":null,"type":"first-party-link"}" style="color: #1155cc; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; text-decoration-line: underline; text-decoration-skip-ink: none; vertical-align: baseline; white-space: pre-wrap;">Vellum Cloth | Jeff Lait | H17 Masterclass</span></a></p></li></ul><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">substeps,constraint iterations</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">compress</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">collision 前處理(避免穿插)(Friction)shift+G(grow selection)shift+S(shrink selection)</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">沾黏到collision or 沾黏衣服本體</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">ignore collision i@disableself</span></p></li></ul><li aria-level="1" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: disc; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">Groombear製作頭髮</span></p></li><ul style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">快速鍵C</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">draw</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">shape(maintain length)</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">mask</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">scatter</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">move</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">copy</span></p></li><li aria-level="2" dir="ltr" style="font-family: Arial; font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; list-style-type: circle; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 2.4; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-size: 11pt; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-numeric: normal; vertical-align: baseline; white-space: pre-wrap;">guide simulation</span></p></li></ul></ul></span>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-72505664081285575892023-03-13T21:55:00.001-07:002023-03-13T21:55:42.652-07:00Controllable Destruction Setup with kitBash3D [hip download]<p>This covers how to apply controllable destruction to the KitBash3D Aftermash model, including how to repair bad geometry to make it destructible.</p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="407" src="https://www.youtube.com/embed/wCd5MmwBEGs" width="490" youtube-src-id="wCd5MmwBEGs"></iframe></div><br /><p><br /></p><p>可控制破碎應用在KitBash3D Aftermash模型上,包含如何修復Bad Geometry成可被破壞的物件。</p><p><a href=" https://www.patreon.com/posts/controllable-hip-79812996" target="_blank"> https://www.patreon.com/posts/controllable-hip-79812996</a></p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-24548788044737920222023-03-06T13:18:00.000-08:002023-03-06T13:18:04.679-08:00Stormborn 2023 Demoreel<p>看完Stormborn 2023 Demoreel,真的必須說2019年很榮幸可以跟我的好朋友Goran (也是Stormborn的老闆) 一起製作這段火車摔車的超酷特效場面。</p><p>.<span></span></p><a name='more'></a><p></p><p>當時開幹沒多久疫情就爆發,真的也算是給了我賺了一些便當錢可以安心度日。</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9-FFKFltRNYO90QfoJvjbZFl1Z4YpT9XLLEqexd4vITiy_GmHl3uhL5OAfISdggs5AKrjHYynW48PUKDklHRDY6xtjLFA0KKex-7GwvE4CdFVwq-oSHQJ4sohR0_rsFOwut8cQTcnvLsqP13VynR-NWxtWdNuZp0JIKqX57xgXiyR2ZuCjgCXujU/s1179/Capture.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="632" data-original-width="1179" height="172" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9-FFKFltRNYO90QfoJvjbZFl1Z4YpT9XLLEqexd4vITiy_GmHl3uhL5OAfISdggs5AKrjHYynW48PUKDklHRDY6xtjLFA0KKex-7GwvE4CdFVwq-oSHQJ4sohR0_rsFOwut8cQTcnvLsqP13VynR-NWxtWdNuZp0JIKqX57xgXiyR2ZuCjgCXujU/s320/Capture.JPG" width="320" /></a></div><br /><p><br /></p><p>回想當年我第一次做好萊塢項目時Goran就是我的主管,我也算是跟他同一個流派的,只是當時我們都用3dsMax。後來也幾乎是在同一個時間點我們一起切入Houdini,然後一起幹外包累積了大量的人脈。</p><p>.</p><p>成龍電影【神探蒲松齡】中算是我第一次做VFX Supervisor,我當時請的海外團隊,其實就是Goran在LA的客戶。在那之前LA客戶發特效給我們時,我發現LA客戶其實除了特效之外都做得很好。</p><p>.</p><p>既然大家要一起成長,你給我案子,我也必當湧泉以報。</p><p>.</p><p>畢竟談感情永遠都是雙向才能成長,沒有那種單向一廂情願可以長遠的(?)</p><p>.<br />一起欣賞Stormborn2023最新作品:</p><p><a href="https://vimeo.com/804792411">https://vimeo.com/804792411</a></p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-29304314275122249062023-02-15T13:15:00.002-08:002023-02-15T13:30:18.220-08:00強大的Maya手繪水墨水彩風格渲染引擎<p><br /></p><p>昨天下載免費版,功能全部都有只是出圖解析度較低。玩到愛不釋手欸,未免太讚了吧!!! </p><p>Maya水彩風格渲染神器 </p><p><a href="https://artineering.io/software/flair">https://artineering.io/software/flair</a></p><p>安裝介紹</p><p><a href="https://docs.artineering.io/flair/setup/">https://docs.artineering.io/flair/setup/</a></p><p>展示</p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/k4Mq0a6mewE" width="320" youtube-src-id="k4Mq0a6mewE"></iframe></div><br /><p>教學</p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/Atvsk4fZ7e8" width="320" youtube-src-id="Atvsk4fZ7e8"></iframe></div><br /><p><br /></p><p><br /></p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-81834804499615688492022-11-17T14:34:00.003-08:002023-04-25T15:14:56.191-07:00【2023年4月更新】 Houdini課程 Patreon會員專用索引<p> <a href="https://www.patreon.com/posts/20200804tuan-ti-40086049">20200804團體課 Part A</a></p>Houdini基本知識: 介面介紹,資料夾觀念,顯示切換與ZOOM,簡單動畫,簡單程序動畫。<div><br /><a href="https://www.patreon.com/posts/20200804tuan-ti-40086146">20200804團體課 Part B</a><br />讓豬頭燒火,附檔案參考。<br /><br /><a href="https://www.patreon.com/posts/20200811-vdb-ti-40341974">20200811 VDB intro, Mantra + Black Body. 團體課 [updated]</a><br />傳授如何算圖使用Mantra + Black Body,更重要的是了解溫度與色溫的關係。<br />VDB的兩種形式與使用的時機。<br />打包屬於你自己的fxFireRig,記住這些將會是未來替你完成工作的重要資產。</div><br /><a href="https://www.patreon.com/posts/20200818-rbd-01-40591568">20200818 - RBD 01</a><br />RBD的基礎,甚麼是Voronoi。<br />如何使用RBD Material Fracture。<br />如何使用VEX小抄。<br />如何控制RBD在Wrangle內。<div><br /></div><div><a href="https://www.patreon.com/posts/20200825-rbd-02-40842248">20200825 RBD 02</a><br />Basic RBD parameter intro.<br />How to cache RBD system in an efficient way.<br />How to get the debris/dust source from the gap of RBD result.<br />How to set orient properly.<br />How to do instancer with alembic geometry.</div><div><br /></div><a href="https://www.patreon.com/posts/20200901-rbd-03-41110499">20200901 RBD 03</a><br />作業:<br />1. 試著從無到有練習Pyro的東西,做出一些測試來看看有細節的煙是否被創造出來。提交mp4。<br />2. 把有細節的煙霧加入到破碎之中,提交mp4。<br />下次:<br />1. 先講解房子怎麼修,怎麼蓋。<br />2. 講解煙霧加入碎片之中會發生的問題。<div><br /></div><div><a href="https://www.patreon.com/posts/20200908-01-41381105">20200908 Building Destruction 01</a><br />How to deal with your destruction model and make them destruction-ready.</div><div><br /></div><a href="https://www.patreon.com/posts/20200915-for-rbd-41633531">20200915 advanced constraint for rbd</a><br />How to use glue constraint and hard constraint.<div><br /></div><a href="https://www.patreon.com/posts/20200925-adding-42010587">20200925 Adding grains in RBD</a><br />作業:<br />1. 練習沙子,請從無到有做一次。<br />2. 練習把沙子加入大樓倒塌之中,如果可以,在Dust模擬完畢之後加入pop advect by volume讓煙霧的速度帶到一點沙子,會很自然很漂亮。<br />下次:<br />檢討沙子跟準備做火燒屋。<br /><br /><a href="https://www.patreon.com/posts/20200929-fire-01-42151383">20200929 Fire Embers 01</a><br />How to make fire and embers.<br />作業:<br />1. 參考今天師父的破壞檔案套用沙子的方法,使用在自己的破碎作業中。<br />2. 使用小外掛做旋轉力場給火焰跟火花。<br />下次講解火花的後續。<div><br /></div><a href="https://www.patreon.com/posts/20201006-fire-42485798">20201006 Fire Embers + RBD Fire Collapse</a><br />作業:<br />1. 把上次的作業,用老師今天教的方法加入火花,並算圖提交mp4。<br />2. 用今天教的方法,把火燒大樓燒一燒就垮掉的效果實作在之前的大樓倒塌模型上。也要記得加入火花喔。<br />下次上課先檢討這次火燒大樓作業。<div><br /></div><div><a href="https://www.patreon.com/posts/42705253" target="_blank">20201013 Fire Collapse Example and Volcano 01</a></div><div><div>作業:</div><div>1. 火燒屋作業,繼續完成。如果還有不清楚的地方,可以參考今天準備的範例檔。</div><div>2. 火山爆發的山體,可以自己自製,或是用老師今天教的方式去做一個假山,背景山依照自己喜好去做出來。如果有熟悉maya或max或blender的,可以先在自己熟悉的3D軟體內調整好模型(lowres可),再到houdini編輯。</div><div>下次:</div><div>1. 先講基本爆破的原理。</div><div>2. 利用爆破控制的形狀,發射碎石+砂土。先用一個lowres的爆破pyro sim去推動grains(砂土+碎石),比較集中的沙土再過濾出來做為第二次模擬pyro(hires)的碰撞或是發射源。</div><div>補充:</div><div>火山口發射源,盡量要用點的方式發射,因為那是我們喜歡的格式,最輕最好控制。讓發射口速度不一致的方法,可以考慮用AttributeVOP做noise灰階去控制length of velocity去調校。</div><div>下次一起檢討作業並且繼續製作火山爆發設定。</div><div><br /></div><div><div><a href="https://www.patreon.com/posts/42956077" target="_blank">20201020 How To Use Wedge</a></div><div>Wedge是個常用的小技巧,在你記憶體不足以運算大規模或是大量體的特效時使用,我們通常使用Wedge來給較龐大可拆分的模擬。他的壞處就是也會額外運算到重疊的區域,並不會快到哪去,但可以稍微減輕機器的負擔。</div><div>今天作業:</div><div>1. 重頭到尾重建Wedge,然後我建議先測試lowres的低精度確保系統正常運作再跑高精度。</div><div>2. 做完火燒屋之後繼續做火山爆發,應該是比火燒屋容易很多。</div><div>下次上課繼續講火山爆發。</div></div><div><br /></div><div><div><a href="https://www.patreon.com/posts/42652982" target="_blank">Dracarys Hip and nuke script Download [Houdini 18.0]</a></div><div>Feat. Eric Lo.</div><div>Houdini 18.0</div><div>Color space please use ACES.</div></div><div><br /></div><a href="https://www.patreon.com/posts/20201027-pop-dop-43209450">20201027 POP DOP Emitter And How To Use Height Field As Collision</a><br />作業:<br />1. 做你喜歡的火山造型,多找一些參考影片去對照。<br />2. 從無到有練習Height Field做碰撞的方法。<br />3. 噴Pop Dop物件可參考今天老師的串法,速度上應該會快很多,碰撞也會精準。<br />下次繼續小碎石跟沙子的部分。<br /><br /><a href="https://www.patreon.com/posts/20201103-volcano-43493544">20201103 Volcano Grains Setup</a><br />今天講到兩個核心技術,請務必一定要從無到有練習一次。<div><br /></div><div><div><a href="https://www.patreon.com/posts/43667409" target="_blank">Fast moving object with pyro simulation + lightning [hip download]</a></div><div>This is the file I made for solving problems with fast moving object, please use the qLib to get the hda file working.</div></div><div><br /></div><a href="https://www.patreon.com/posts/20201110-volcano-43746716">20201110 Volcano Setup Hires 火山爆發</a><br />作業:<br />1. 請一定要試著自己從無到有做出來,那些檔案只是參考,忘記怎麼做才能打開來看。<br />2. 下次我們繼續做閃電的部分,這個火山爆發就算完整了。<br /><br /><div><a href="https://www.patreon.com/posts/43999653" target="_blank">20201117 Volcano lightning and polish the scene.</a></div><div>How to get the lightning working here. This is the last lesson for volcano and next lesson we are talking about explosion.</div><br /><a href="https://www.patreon.com/posts/20201124-basic-44257894">20201124 Basic Explosion</a><br />How to get art-directed explosion in Houdini 18.0<div><br /></div><a href="https://www.patreon.com/posts/20201201-02-bao-44532074">20201201 Explosion 02 爆破與材質之間的關係</a><br />How to make more details with tricks and new shader will help a lot.<br />Homework: To add debris and grains, next time we will talk about how to make them integrated.<div><br /></div><a href="https://www.patreon.com/posts/20201208-44807517">20201208 Multiple Explosion</a><br />作業:<br />試著把今天設定的後續做完,參考上次傳統爆炸的方式。然後如果爆炸來不及用煙塵也可以。下次一起繼續把剩餘做完。<br /><br /><a href="https://www.patreon.com/posts/20201215-final-45065385">20201215 Explosion Final + RBG Glue problem</a><br />This is the last episode for explosion and we also solved the RBD glue problem to get rid of the falling debris from destruction.<div><br /></div><a href="https://www.patreon.com/posts/20201222-pyro-45321999">20201222 Pyro Bake Volume, Karma and Ground Interaction Setup.</a><br />快速講解Pyro Bake Volume與Karma基本設置,在18.5內大幅增強的功能。<br />地面磨擦煙塵是每個案子的基本特效,必須要熟練。<div><br /></div><a href="https://www.patreon.com/posts/20201229-cars-01-45554041">20201229 Multiple Cars Wedge Setup 01 [2021冬季班啟動]</a><br />We are making multiple cars running on different paths and then wedge them all together by one bottom pushed.<div><br /></div><a href="https://www.patreon.com/posts/sop-solver-must-45827825">Sop Solver, a must know to master Houdini.</a><br />想要了解Houdini的核心技巧? 不得不提Sop Solver。<div><br /></div><a href="https://www.patreon.com/posts/20210105-cars-to-45842140">20210105 Multiple Cars Dust using Wedge, and How to Build Your Own HDA.</a><br />Multiple Cars Dust using Wedge, and How to Build Your Own HDA. 我們實作了多台車輛的Wedge設定,然後剩餘的時間討論了HDA的製作方法。下一次結束HDA製作,然後準備進入Vellum領域。<div><br /></div><a href="https://www.patreon.com/posts/20210112-hda-rbd-46120244">20210112 HDA/Snippet/RBD damping/BlockCompile</a><br />今天講到比較深入核心的部分述,比較困難但是必須要知道怎麼做:<br /><ul><li>HDA最後打包的方式。</li><li>製作工具的時候必備Snippet技巧。</li><li>編輯VEXpression。</li><li>RBD的bullet碎片很會跳如何解決。</li><li>加速小秘訣使用Block compile,可參考網路上有人翻譯好的<a href="https://sites.google.com/site/neoshoudinimemo/home/modeling-geometry/comiled-blocks">block compile介紹</a>。</li></ul><div><br /></div><a href="https://www.patreon.com/posts/20200121-vellum-46479793">20200121 Vellum 01: Knowing Vellum, and compare to maya nCloth.</a><br />免費課: 了解Vellum之前我們先認識看看目前業界主流Maya nCloth。<div><br /></div><a href="https://www.patreon.com/posts/20200121-vellum-46479859">20200121 Vellum 02: The Basic Rope/Cloth/Post Process.</a><br />來用一個簡單的Vellum範例解釋如何使用Vellum的基本功能。<br /><br /><a href="https://www.patreon.com/posts/20200126-vellum-46690940">20200126 Vellum Emitter</a><br />學習如何使用Vellum連續噴出布料物件,如葉子跟鈔票。<div><br /></div><a href="https://www.patreon.com/posts/20210202-houdini-47020157">20210202 Houdini 18.5 Multiple Explosion</a><br />使用新版的Pyro工具搭配Wedge製作連續爆炸。<div><br /></div><a href="https://www.patreon.com/posts/20210209-02-47325170">20210209 Multiple Explosion 02</a><br />連續爆破使用Wedge之後,我們還要添加一些有趣的碎片如葉子碎片,木頭碎片,小磚塊跟金屬板,如此一來爆破就會更加豐富。這裡建議大家可以考慮使用免費小外掛DebrisMaker會非常方便。<br />下一次我們就會把連續爆破做個收尾,把碰撞沙子等等東西都加入。<div><br /></div><a href="https://www.patreon.com/posts/20210220-03-47779657">20210220 Multiple Explosion 03</a><br />加入碎塊碰撞之後使用Wedge模擬連續爆破,最後沙子被爆破的力場影響,完成這個章節。<div><br /></div><a href="https://www.patreon.com/posts/20210223-missile-47902581">20210223 Missile Wedge 01</a><br />現在我們切換到做火箭連續發射,一樣使用程序化產生飛彈跟地面的方式,如此一來不管幾次調整,之後都可以一鍵完成所有步驟。<br />這次作業,要做連續多管火箭發射煙火的部分,期待各位學員的成品。<div><br /></div><a href="https://www.patreon.com/posts/20210302-missile-48232448">20210302 Missile Wedge 02</a><br />下一次,加入火花。<div><br /></div><div><a href="https://www.patreon.com/posts/20210311-missile-48604888">20210311 Missile Wedge 03</a><br />火箭發射的最後一個章節,現在加入火花。<br />下次上課,水模擬啟動。</div><div><br /></div><a href="https://www.patreon.com/posts/20210316-flip-01-48821253">20210316 FLIP Water 01</a><br />水之呼吸,基礎篇,打通觀念一以貫之最重要。<div><br /></div><a href="https://www.patreon.com/posts/20210323-flip-02-49105104">20210323 FLIP Water 02</a><br />Lets make some whitewater.<div><br /></div><a href="https://www.patreon.com/posts/20210330-flip-03-49417557">20210330 FLIP Water 03</a><br />這一期,我們把水的基本功能都解說完畢,然後繼續邁向海洋的部分。<div><br /></div><a href="https://www.patreon.com/posts/20210406-ocean-49850080">20210406 Ocean 01</a><br />客製化水花噴射方法。<br />大海洋無限海面作法。<br />碰撞的新招:<br />1. 用for each優化碰撞。<br />2. 用VDB to sphere優化生物類型的碰撞。<br />大絕招: 如何客製化碰撞物的velocity讓水花更有趣。<br />下次上課教你們如何讓東西浮起來在水裡。<div><br /></div><a href="https://www.patreon.com/posts/20210413-ocean-49981614">20210413 Ocean 02</a><br />Wetmap製作方法,作業請練習另外兩個參數的傳遞。<br />hipnc轉hip的小絕招。<br />RBD在海面浮沉的密技。<br />水花跟剩餘的實作當作作業。<div><br /></div><a href="https://www.patreon.com/posts/20210420-ocean-50259006">20210420 Ocean 03</a><br />RBD在海面上沉浮的收尾與Deadline submission設置的方法,然後我們學一招讓多個solver同時存在一個dopnet內,並且正確地讓他們cache並分組分類出去。<br />作業:<br />1. 拿自己喜歡的模型,摔到海上,接著測試載浮載沉的海水模擬。<br />2. 可以開始準備房子模型,讓他在懸崖上摔下來用。在此之前我們會做飛彈攻擊他爆炸之後再摔下來。<br />3. 之後我們要上海面航行的船隻,可以開始準備自己喜歡的模型。<div><br /></div><a href="https://www.patreon.com/posts/20210427-ocean-50565838">20210427 Ocean 04</a><br />軍艦航行於大海之上,搭配無限海面。<br /><br /><a href="https://www.patreon.com/posts/20210504-ocean-50849304">20210504 Ocean 05</a><br />無限海面接續的奧義。<br />不要執著在main surface的模擬上,有時候水花就可以把細節撐高。<br />這個白線跟黑線的發生原因是兩層海面重疊了,然後在 reflection 出問題導致。<br />排除的方式 :<br />一、檢查重疊的區域,看下外邊的是否可以吃進一些,然後用 sim area > bounding box 去完美砍掉外邊的。<br />二、也有可能是底部的 reflection 出問題,可以試渲染一張地下放紅色或任何漸層色,看是否只是 reflection / reflection 問題。<br />三、disable displacement 渲染一張連接線保持平行的。看下問題是否存在,要是 displacement 真的有狀況,那就必須出奧義。<br />四、分兩次算圖,合成解決!<br /><br /><a href="https://www.patreon.com/posts/20210511-ocean-51129024">20210511 Ocean 06 + ACES</a><br />今天請到小賴老師來教大家如何安裝ACES跟使用,然後我們就進入到海洋之海嘯篇。<div><br /></div><a href="https://www.patreon.com/posts/20210518-ocean-51402125">20210518 Ocean 07</a><br />海洋的最終章,下一節課我們準備講用魔法控制水,實作水龍捲。<div><br /></div><a href="https://www.patreon.com/posts/20210525-magic-51677361">20210525 Magic Water</a><br />1) Flip with curve force.<br />2) Suction Force.<div><br /></div><div><b style="background-color: red; color: #fcff01; font-size: xx-large;">以上開放Padawan學徒會員觀看。</b></div><div><br /></div><a href="https://www.patreon.com/posts/20210601-water-51969498">20210601 Water Tornado 01</a><br />Basic setup with tricks.<div><br /></div><a href="https://www.patreon.com/posts/20210608-water-52256125">20210608 Water Tornado 02</a><br />White Water + Shader, then we called this wrapped up.<div><br /></div><a href="https://www.patreon.com/posts/20210615-pyro-01-52559598">20210615 Pyro/RBD/Flip Integration 01</a><br />最終作業將會將過去一年我們學習的全部精隨混合於一個鏡頭中,將會是火箭發射攻擊到案上的燈塔然後引發爆炸,爆炸又摧毀了燈塔最終垮下來掉落入海中。<br />這堂課我們來先行製作爆破的部分。<div><br /></div><a href="https://www.patreon.com/posts/20210622-pyro-02-52796980">20210622 Pyro/RBD/Flip Integration 02</a><br />導入MegaScan的模型,傳授爆炸的煙尾巴密技,然後快速的製作RBD設置。當然,還有我們終極密技【超節省空間儲存海量particles的方法】。<br /><br /><a href="https://www.patreon.com/posts/20210629-pyro-03-53074359">20210629 Pyro/RBD/Flip Integration 03</a><br />MultiSolver in RBD system.<div><br /></div><a href="https://www.patreon.com/posts/20210706-pyro-04-53367530">20210706 Pyro/RBD/Flip Integration 04</a><br />今天講解了MultiSolver簡化,然後利用class替換hires碎片的方法。最後把爆炸的部分更新RBD碰撞於煙火之中。<br /><br /><a href="https://www.patreon.com/posts/20210713-pyro-05-53639373">20210713 Pyro/RBD/Flip Integration 05</a><br />今天講解了如何製作火箭噴射的發射素材,另外也提到了硬幹RBD的方式。往往硬幹可能會是明天能給客戶一個版本的最快方法,但能程序化還是盡量,硬幹非必要,大招不能天天開。<div><br /></div><a href="https://www.patreon.com/posts/20210720-pyro-06-53906730">20210720 Pyro/RBD/Flip Integration 06</a><br />今天加入破碎的碎塊、煙塵跟爆炸引發的衝擊波,下次一起看炸裂結果,然後我們繼續進行他們摔入海中的部分。<div><br /></div><a href="https://www.patreon.com/posts/20210727-pyro-07-54175737">20210727 Pyro/RBD/Flip Integration 07</a><br />今天修正了shockwave的部分,然後教各位一招不需要模擬的shockwave方法,可以交互使用。然後進行水花的部分,之前做爆炸用的collision都不要浪費,全部通通加進入flip內用到飽用到滿。下次我們繼續製作水花的部分。<div><br /></div><a href="https://www.patreon.com/posts/20210803-pyro-08-54471642">20210803 Pyro/RBD/Flip Integration 08</a><br />今天講了水花製作,以及如何使用wedge製作水花。基本上多種特效實作的課程就到這邊了,下次上課開始全新夏季班,但也會花一點時間再把這個檔案修到更精細分享給大家。</div><div><br /></div><div><div class="stackable mb-xs" style="background-color: white; color: #241e12; font-family: system-ui, Roboto, sans-serif; font-size: 16px; margin-bottom: 0.25rem;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210810-houdini-54743142" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210810 Houdini The Basic #1</a></span></div></div><div data-tag="post-content-collapse" style="background-color: white; color: #241e12; cursor: auto; font-size: 16px;"><div aria-expanded="true" style="position: relative;"><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">學習如何使用Houdini製作動畫特效,也會指導如何跟其他軟體交互使用,如Maya或3dsMax。我們先了解如何達到高端效果,之後有時間再慢慢研究如何把瓶頸作業提升速度。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210817-how-to-55010467" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210817 How To Import MegaScans to Houdini #2</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">有鑑於去年課程的同學大多都特效很棒,但背景與物件都是灰模造成作品完成度不高。今年度直接使用MegaScans解決,課程中指導你如何安裝使用MegaScans在Houdini內,還無痛生成Mantra材質,操作起來只有愉快。然後直接使用Pyro將導入的物件燒起來。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210824-build-3-55285206" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210824 Build Your First FX Rig #3</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">建立你的第一個特效庫,就從火焰特效開始。同場加映,如何渲染出真實感強烈的火焰特效奧義。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210831-rbd-01-55572504" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210831 RBD 01 #4</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">作業:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">找自己想炸裂的模型來試試RBD模擬。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">破碎基礎1: Voronoi與RBD Material Fracture。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">破碎之前模型須知:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1) 必須為閉合的模型。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2) 不可以用一片的模型,必須有厚度。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3) 閉合之模型,彼此不可穿插,可以微微穿插,但不能穿太誇張。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4) 不可為中空的模型,例如甜甜圈與窗戶的窗框。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">5) 必須要正確命名,如Floor/Pillar/Window/Glasses/Wall。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210907-vray-1-55862487" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210907 VRay For Houdini The Basic #1</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">很高興邀請到小賴老師來教我們怎麼用VRay For Houdini,各位好好享受,我自己也學到好多。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210907-rbd-02-55866388" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210907 RBD 02 #5</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">製作RBD的過程中我會調整的幾個重要參數,然後如何快速讓縫隙中產生小碎片的秘訣。下一堂課我們來看看如何從無到有建立你的Pyro dust。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210914-volume-56143079" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210914 Volume 01 #6</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">在我們繼續進行RBD煙塵之前,我們必須先了解Pyro。這一堂課中,我們會學到如何從無到有建立屬於自己的Pyro設置。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210907-vray-2-56220469" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210907 VRay For Houdini The Basic #2</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">燈光尺度的說明 / 大量複製Instance的應用 / VRay的Aerial Perspective(空氣透視)效果</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210923-vray-3-56487527" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210923 VRay For Houdini Workflow #3</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">模型準備注意事項 / UVs 保留進入到RBD 流程 / 基礎 substance painter 簡介</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210928-sand-01-56701635" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210928 Sand 01 #8</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天講解了VOP使用,以及連動製作沙子使用GrainSolver,這也是早期PBD的製作。下次我們一起來看看另一種更有趣的製作對策,是第二代稱為XPBD的東西,也就是Vellum。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20210930-vray-4-56792226" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20210930 VRay For Houdini Step1 #4</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">實戰開始! 前置工作之1 檢查(客戶/下載)模型各種(屎?)狀況 及 處理方法</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211005-sand-02-57025246" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211005 Sand 02 #9</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">製作沙子PBD之後我們繼續深入探討XPBD也就是所謂Vellum在Houdini之中,如何透過同樣的操控方式去控制沙子細節,以及如何將毛髮沙子布料同時在Vellum中交互運作。最後我們再看一下毛髮模擬,簡單用一個小檔案來看風吹頭髮的示範,也順便講解hipnc轉hip的小技巧。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211007-vray-5-57094333" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211007 VRay For Houdini Step2 #5</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">前置工作之2 拆UV & ID Mask & UV編排(UDIM)</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211012-sand-03-57303715" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211012 Sand 03 + Making Your Own HDA #10</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">我們把沙子加回破壞場景之後,讓煙霧的速度場去推動沙子,切記要取得一定平衡才會好看。然後在這部分結束之後我們就確立了破壞的基本設定,這時候可以把一些常用的步驟或是方法打包成為HDA,讓自己未來可以更快速產出。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211014-vray-6-57388612" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211014 VRay For Houdini Step3 #6</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">VRay for Houdini #6 第六課</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">核心製作材質觀念講解 :</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.如何正確理解/分析材質</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.現實逼真的質感關鍵</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.如何將材質製作關鍵觀念套用在軟體實務上(Substance Painter)</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211019-rbd-01-57583442" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211019 RBD Constraint 01 #11</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天介紹幾個處理模型的好方法,可以增加破壞房屋的細節。另外也補充一招無中生有房屋內部結構的密技,搭配原本的招式相輔相成。製作約束的時候需要善用無敵物件,下次介紹進階約束製作方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211021-vray-7-57671960" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211021 VRay For Houdini Step4 #7</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">為了配合製作材質的核心關鍵</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">可以搭配substance painter 常用的製作技巧來表現我們想達到的細節</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Mask 的活用</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Material Channel 應用</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Texture/Alpha/Stencil 混搭應用</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.Physical paint (粒子發射筆刷)應用</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211026-rbd-02-57873675" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211026 RBD Constraint 02 #12</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">進階constraint做法,如何使用pin(hard+soft皆可)+glue混合使用,然後如何讀取constraint的狀態做判定工作。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211028-vray-8-57950860" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211028 VRay For Houdini Step5 #8</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /><a href="https://mega.nz/folder/NC4lVAYS" rel="nofollow noopener" style="background-color: transparent; cursor: pointer; font-weight: var(--global-fontWeights-body-default) !important;" target="_blank"></a><br /><br /></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">substance painter :<span style="font-size: var(--global-fontSizes-body-md);">利用Bump/Normal maps & Curvature Mesh Maps 產生更加逼真的細節</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Texture"最佳化"方法:</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"> 1.貼圖效能運作原理</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"> 2.Mipmap支援格式</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"> 3.一鍵快速轉換最佳化格式</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211102-rbd-03-58194637" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211102 RBD Constraint 03 #13</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天繼續講解進階constraint的應用,除了混合constraint之外,其實我們還可以根據不同的狀態切換constraint。下次我們繼續來講,如何用有動畫的物件彼此互相撞擊產生破碎模擬。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211104-vray-9-58270544" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211104 VRay For Houdini Step6 #9</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.基本打光方法(三點式打光)</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.正確套用上週輸出的Textures(來自substance painter)</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.如何在VRay 套用UDIM / UVTile 的貼圖</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.如何正確理解VRay的Material Channel</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">5.VRay的IOR 跟別家的IOR有何不同</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211109-rbd-04-58485056" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211109 RBD Constraint 04 #14</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">本周FX課程更新:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">金屬變形應用到的進階constraint切換的密技,可用RBD新工具列,但真的要學會精隨,還是要靠自己連才能把背後原理的部分理解透徹。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211111-vray-10-58568297" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211111 VRay For Houdini Step7 #10</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.如何應用自定義屬性快速Remapping Texture Path</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Gamma校正 & 色彩空間轉換的原理詳解</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.HDRI照明的快速應用</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.VRay Render Elements/pass 快速介紹</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211116-01-15-58763851" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211116 Destruction 01 #15</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1) 讓大樓垮下來碎塊有細節的方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2) 碎片掉落速度過於一致怎麼解決。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3) 大樓破碎煙霧太重的對策。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4) 煙霧撞不出來細節的對策。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211118-vray-11-58839375" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211118 VRay For Houdini Step8 #11</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.如何快速設定Turntable的方法(模型 & 燈光)</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><a href="http://2.open/" rel="noopener noreferrer" style="background-color: transparent; cursor: pointer; font-weight: var(--global-fontWeights-body-default) !important;" target="_blank">2.Open</a> subdivide 的應用 </p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"> 保持Hardsurface 硬邊導角的細分方法<span style="font-size: var(--global-fontSizes-body-md);">以及用不損失效能的方法 增加細分</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.上周Render Elements實際應用</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">在Nuke做MultiPass的合成 應用算出來的各個Pass/Elements</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211123-02-16-59034670" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211123 Destruction 02 #16</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">20211123 FX課程更新,最終調整煙霧細沙碎片,然後改模型的密技。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211125-vray-12-59117610" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211125 VRay For Houdini Final Step #12</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">總結基礎流程最後的步驟 在Nuke合成輸出</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Highlight:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.合成必備公式 Premult的重要性</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.如何在VRay和Nuke 正確設定及應用 Cryptomatte 做為Matte</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.如何在VRay和Nuke 正確設定及應用 Z-depth</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.如何在VRay設定Denoiser Pass 然後在Nuke使用及調整VRay Denoiser</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211130-03-17-59315918" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211130 Destruction 03 #17</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天展示如何讓帶有動畫的物件也能加入破壞模擬之中,這裡會用到一項很進階的constraint技巧。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211202-vray-13-59399430" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211202 VRay For Houdini Destroyer 101 #13</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Star Destroyer with VRay Render 101</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這節課程分享如何在 3dsMax 及 Houdini 處理棘手狀況的模型</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight : </span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1. 萬事起頭難,如何在3ds max / Houdini 處理滿身破綻(屎?!)的模型</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2. 破面 / 重疊 / 非閉合 模型 如何處理及修正</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211207-01-18-59618711" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211207 Explosion 01 #18</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天先分享一下上次大樓破碎的問題修正對策,在碎片與沙子數量太多記憶體爆掉的時候的處理方法。接著我們正式進入新的階段,如何製作爆炸。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211209-vray-14-59695262" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211209 VRay For Houdini Destroyer 102 #14</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Star Destroyer with VRay Render 102</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">這節課程分享如何在 Houdini 準備繪製模型貼圖前的關鍵步驟</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">利用特殊的節點來製作Greeble增加豐富的細節</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight : </span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1. Greeble是甚麼?</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2. 增加Greeble的同時也符合之後RBD運用的Destruction Ready Model</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.自製改良的Greeble節點 一鍵產生細節(Hda包含在課程中)</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.讓你平坦無奇的表面 不到數秒多出上千上萬的豐富細節</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211214-02-19-59891107" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211214 Explosion 02 #19</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天繼續製作爆炸,我們進階應用連續爆炸的作法。順帶一提調整新版爆炸材質的方法,以及導入MegaScan的資產做更棒的最終渲染。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">MegaScan Tiling旋轉的方法,可解決地板的紋理過於一致的問題。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><a href="https://forums.odforce.net/topic/45360-rotating-uv-tile/" rel="nofollow noopener" style="background-color: transparent; cursor: pointer; font-weight: var(--global-fontWeights-body-default) !important;" target="_blank">https://forums.odforce.net/topic/45360-rotating-uv-tile/</a></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211216-vray-15-59975083" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211216 VRay For Houdini Destroyer 103 #15</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Star Destroyer with VRay Render 103</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這節課程分享製作科幻戰艦貼圖的方法</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">除了傳統用SubstancePainter來繪製之外 還可以搭配貼圖及VRay特殊的功能來做混合應用</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">同時結合自製Greeble來測試效果質感</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight : </span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1. 科幻戰艦關鍵效果 如何表現</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2. 設定Greeble的細節注意事項 (Hda更新包含在課程中)</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3. 讓平淡無奇的豬頭變成Star Destroyer</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211221-03-20-60151639" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211221 Explosion 03 #20</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天我們繼續爆炸的部分,先幫上禮拜的作業加入爆炸瞬間的閃光,因為這樣看起來更厲害。客製化的velocity guide可以製作自己想要的爆炸形狀。把形狀加入RBD交互,這招能輕鬆把之前大樓房子炸開。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211223-vray-16-60236718" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211223 VRay For Houdini Destroyer 104 #16</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /><br /><br /><a href="https://mega.nz/folder/cD5xTaqC" rel="nofollow noopener" style="background-color: transparent; cursor: pointer; font-weight: var(--global-fontWeights-body-default) !important;" target="_blank"></a></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Star Destroyer with VRay Render 104</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">上週利用工具製作的豬頭戰艦經驗,這週實際應用在戰艦上</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">製作上我們還需要合理分配數量資源,避免之後RBD階段資料量過大</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">同時階段性丟到VRay測試效果,方便確認製作方向是否正確</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Hda工具再度更新,參數簡化速度上更快速</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.VRay複數ID物件材質搭配應用<br /><br />全部貼圖檔案可透過此連結下載<br /><a href="https://mega.nz/folder/cD5xTaqC" rel="nofollow noopener" style="background-color: transparent; cursor: pointer; font-weight: var(--global-fontWeights-body-default) !important;" target="_blank">https://mega.nz/folder/cD5xTaqC</a>#-K4qBsgmwQYG5lfuDPClxA</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211228-04-21-60410719" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211228 Explosion 04 #21</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天繼續製作爆炸的部分,我們上回的客製化爆炸形狀正式進入模擬之前,必須讓相同的速度場形狀去影響大樓爆破,這周介紹兩種方法來製作衝擊大樓。此外在處理碎片數量過多讓記憶體爆表的對策,根據鏡頭視野自動調整的最佳化方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20211230-vray-17-60495029" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20211230 VRay For Houdini Destroyer 105 #17</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Star Destroyer with VRay Render 105</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">這週繼續利用小工具做完戰艦牆面模型部分.</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">以及如何運用VRay的Procedural類型貼圖+一般貼圖組合,產生更豐富的表面細節</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Hda工具一樣再度更新,修正小錯誤.</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Procedural類型貼圖使用方法.</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.貼圖組合連續技.</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220104-05-22-60704351" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220104 Explosion 05 #22</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">確認RBD可被我們屬意的形狀炸開之後,將爆破加入到大樓破碎,還要將爆破的力場加入到煙塵模擬。也別忘了小碎片跟細沙也要被該力場影響,這樣一來才算完整。在模擬的過程中,我們來用程序化方式製作連續爆破,不需要手動擺放位置,只需要啟動器跟目標位置。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220106-vray-18-60791480" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220106 VRay For Houdini Destroyer 106 #18</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Star Destroyer with VRay Render 106</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">這週我們邁入RBD測試.</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">透過簡單的測試,確保我們之前的製作的各步驟(模型的整理 / UV的拆解 / 貼圖及材質的套用),</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">可以正確有效的應用在RBD效果上.</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">同時也利用簡單的Checker貼圖檢查內面UVs大小分布是否統一尺寸,以方便事後的調整替換.</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Hda工具一樣再度更新,修正小錯誤.</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.模型切割前,UV須特別注意的事項.</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.如何快速有效的處理,模型切割完內面的UVs以及套用材質.</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.如何快速讓內面UVs大小分布統一.</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220111-06-23-61015548" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220111 Explosion 06 #23</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">連續爆破的終章,用密技可以輕鬆用指定形狀衝擊並摧毀大樓。下次收尾,有些煙尾巴用新版爆破工具並無法跟我們的RBD互動,要改用可以互動的自製版本。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220113-vray-19-61127816" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220113 VRay For Houdini : Volume Render Fundamentals 101 #19</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們開始學習Render Volume相關技巧,</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">VRay 處理以及表現Volume時,不單單只有流體模擬類物件能夠呈現。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Volumetric lighting ( 耶穌光 / 質量光 / 雲隙光 ) 以及 Volumetric Object (如冰塊)也是一種表現手法,<span style="font-size: var(--global-fontSizes-body-md);">課程中將詳細解說如何單純利用"材質"表現上述的效果。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Volumetric Object 材質如何設定及解說。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Volumetric lighting 效果快速設定。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.上述效果無須模擬或轉換成Voxel(VDB & Volume)物件,僅用材質去達成目標。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220118-07-24-61315577" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220118 Explosion 07 #24</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天最終完善爆破的小鬚鬚煙尾巴,預設爆炸工具的問題在他無法跟有動態的RBD物件互動,所以我們乾脆自己重建。這個設置完畢之後,爆炸rig就算完整了,我們套用到大樓或是宇宙戰艦就容易很多了。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220120-vray-20-61401411" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220120 VRay For Houdini : Volume Render Fundamentals 102 #20</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Volume Render in VRay : Fundamentals 102</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">上週已提到兩個主要表現Volume手法,這週我們繼續學習Render Volume相關技巧,補完第三種也是最常見的Volume Render。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">(例如模擬完的煙火爆炸之類)</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">本週先聚焦在Smoke類別材質,深入理解VRay如何處理Smoke材質以及參數調整的注意事項。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Volume材質如何設定及詳細解說。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.VRay計算Volume的偏好,邏輯,優缺點,一次滿足。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220125-fire-01-61618414" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220125 Building Fire Collapse 01 #25 [magic curl force hda]</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">上次的爆破收尾之後,我們加入群眾一起被炸,這是學長提供的點子。我們還需要修正一下煙尾巴的小bug,這是由於碰撞沒設定好導致的。然後剩下的時間我們介紹火燒屋的基本原理,以及小外掛環繞力場的做法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br style="font-size: 14px;" /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220127-vray-21-61710604" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220127 VRay For Houdini : Volume Render Fundamentals 103 #21</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Volume Render in VRay : Practice 103</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">上週我們講解了VRay處理Volume的設定,參數原理以及差異。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們直接進入實踐的部分,利用已學到的原理及觀念,如何有效設定VRay Volume材質和質感表現。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">以RBD破碎最常需要表現的Dust Volume來作本週範例,</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">以及CPU跟GPU Render在處理Volume時有甚麼樣的差異,需要注意哪些事項,</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">本週將會透過實踐範例來做說明講解。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Volume材質實務上有哪些特別需要注意的事項。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.利用自製小工具來轉換Vel讓VRay能正確計算Volume的Motion Blur。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.如何轉換傳統VDB成VRay專有的Volume格式來做加速運算。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220201-fire-02-61944643" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220201 Building Fire Collapse 02 #26</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">虎年第一發,火燒大樓第二彈。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">火焰必須從爆破點延燒開來,但我們很快發現在當時火焰延燒的設置中有bug必須第一格有溫度否則燒不起來。還好,這可以用一個常用的小密技解決,我們也必須使用Houdini的一個核心工具Sop Solver來解決。透過Sop Solver修正之後,火焰就可以正確地被傳遞了。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220203-vray-22-62051348" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220203 VRay For Houdini : Volume Render Practice 104 #22</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Volume Render in VRay : Practice 104</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">延續上週我們處理了Dust Volume(Smoke)的設定,這週補完火焰(Fire)的部分。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">一樣透過實踐的部分,來理解VRay如何處理爆炸火焰的效果,以及如何有效設定VRay Volume(Fire)材質和質感表現。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">早期傳統利用溫度(temperature)或火焰(flame)field去表現爆炸的火焰,然而其實有更高效率且更好品質表現的方法內建在Houdini中。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">然而內建的工具是無法直接轉換給VRay使用的(原該設計給Mantra),本週將講解原因以及如何有效轉換給VRay作算圖表現,<span style="font-size: var(--global-fontSizes-body-md);">深入了解Fire Volume with VRay。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Volume材質Fire設定實務上有哪些特別需要注意的事項。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.利用自製小工具來轉換Houdini爆炸火焰效果讓VRay能正確算圖表現,讓預覽跟算圖能夠一致。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.GPU和CPU在處理火焰上,VRay的優缺點分析。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220208-fire-03-62279845" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220208 Building Fire Collapse 03 #27 [new abc instancer]</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">傳遞火焰在大樓爆破之後,導入的時候注意不要直接拿模型表面產生,可用transformpiece直接傳導transformation到大量點上也有一樣效果,而且速度神快。傳遞之後我們修正一下更自然的由火產生煙的方法,順便修一下碎片記憶體爆掉的問題,我們下次直接進入燒垮房子的部分。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220210-vray-23-62371273" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220210 VRay For Houdini : Optimization #23</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">VRay Render / Optimization</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週講解VRay處理複雜模型最佳化的方法,也就是所謂的VRay Proxy。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">當場景/角色/特效等等相關物件集中在一起做運算時,記憶體會載入這些需要運算的資料。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">但是過多的資料量時,很有可能造成記憶體滿載而Crash或是運算變慢。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">我們利用Proxy的功能來避免這種狀況發生,而轉換Proxy的過程中以及完成後有甚麼需要注意的事項,將在這週詳細說明。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Highlight :</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.VRay Proxy是甚麼,有甚麼優缺點。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.轉換成Proxy物件之後,材質怎麼正確應用。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Proxy前後速度跟記憶體差異。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.Greebles HDA工具更新(最佳化調整)以及簡易說明手冊。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220215-fire-04-62587916" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220215 Building Fire Collapse 04 #28</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">火燒屋的延續,如何讓火燒屋的崩塌時間點能被我們所控制? 祕訣就在控制constraint消失的方式,我們使用過去的舊方法發現已經不能使用了,而且會造成RBD的錯亂暴衝。因此,我們需要將一樣的方法移植到sop solver內執行。然後最後的小密技,檢查互相穿插的指令。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">i@found_overlap=1;</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220217-mantra-62679896" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220217 Mantra 101 : Basic #24</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週主要講解Houdini內建的算圖引擎"Mantra"。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">為了之後更好進入及理解Karma,先理解內建的Mantra是不錯的起始點。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Mantra其實是個不錯的算圖引擎,但是多數人對於Mantra樣本分析以及設定有很大的誤區,</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">一旦錯誤設定容易造成過度採樣而算圖時間暴增,我們將理解原因以及如何避免發生這種狀況。<span style="font-size: var(--global-fontSizes-body-md);">這週初步了解Mantra通用的標準材質設定之外,也講解如何分析樣本和品質之間的平衡。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.利用Mantra通用標準材質表現常見的材質質感。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.樣本如何分析。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.樣本跟品質如何拿捏平衡,避開容易錯誤設定樣本的方式。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220222-fire-05-62891282" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220222 Building Fire Collapse 05 #29</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天講解火花,火花要美就要做出兩端尖尖的感覺,這密技影片中告訴你。火花要算出動態模糊該怎麼做? 火花發光與火花發光的範圍怎麼控制? </p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220224-mantra-62987624" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220224 Mantra 102 : Advanced #25</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Mantra / Advanced</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">這週繼續理解內建算圖引擎"Mantra"以及實作部分。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">補充上週pixel samples未說明的部分,在何種情況下需要提升pixel samples的數值。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">實作部分我們將之前VRay Shader 的戰艦(Star Destroyer)一步一步替換成Mantra,</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">進一步可以理解,在不同算圖引擎下,PBR Shader有哪些特性是相同以及不同處,透過實作來熟悉Mantra Shader。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.pixel samples運作概念及原理。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.VRay 標準材質如何對應以及替換Mantra 標準材質。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220301-fire-by-63210400" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220301 Building Fire Collapse 06A wedge by seed #30</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">從火花開始我們發現了pop的數量變多,往往會造成記憶體不足的狀況。這時候我們就需要使用wedge透過改變seed分批(用deadline則可多台)運算。另外也介紹另一種wedge的操作,透過分割空間來做超大規模運算。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220301-fire-by-63210490" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220301 Building Fire Collapse 06B wedge by space #30</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">另外也介紹另一種wedge的操作,透過分割空間來做超大規模運算。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220303-mantra-63311789" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220303 Mantra 103 : Final #26</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Mantra / Advanced</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">這週針對算圖引擎"Mantra"實作部分做最後的加強。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">上週已經說明如何從其他材質替換成Mantra標準材質,然而Greeble Geometry材質如何轉換才是難題。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">原本的Greeble材質可以從VRay獨有Tex node製作,但是在Mantra並沒有類似的工具可以替換。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這時候我們必須考慮用其他的方式達到目標,製作出類似VRay獨有的Tile Texture效果。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.特殊的 Tile Pattern 製作。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Pattern如何Bake to Texture (VRay 跟 Mantra 一起講解)。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.UV 大小各自分離控制。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220308-magical-63524775" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220308 Magical Energy FX #31 [jc_wedge_cache.hda]</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">根據上周教的wedge技巧,來製作相當實用的魔法效果跟能量波光效。但每次都要弄wedge真的很麻煩,既然感覺麻煩,那就來把Wedge改成HDA一鍵完成wedge設置。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220310-karma-63617013" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220310 Karma 01 : Basic #27</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週進入到Houdini新的算圖引擎:Krama。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Karma作為Houdini新的算圖引擎,在速度跟品質上幾乎都完勝原本的Mantra,</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">但是Karma設計是針對Hydra(Solaris)架構而生的算圖引擎,操作和理解上也有一定的不同。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">本週讓大家先初步理解Karma的簡單應用,和如何將場景物件帶入到Solaris做簡單的LookDev。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Highlight :</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.說明Hydra是甚麼。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Karma速度品質初步理解和控制。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Alembic套用Karma或匯入Solaris常見錯誤如何修正。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220315-07-32-63804446" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220315 BuildingFireCollapse 07 Final #32</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">本周FX課程更新,改造火燒五重塔為H19版本,另外把最新的Wedge技術套用到火燒五重塔中。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220317-karma-63949855" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220317 Karma 02 : USD #28</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Karma / USD & Practice</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週進入USD file講解。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">在Hydra(Solaris)架構下,USD是重中之重,也是核心運用的檔案格式。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">本週讓大家先初步理解USD的簡單應用,讓大家知道USD為何可以靈活有彈性應用在各個組員/部門/單位/甚至是不同公司,運用USD來合力完成同一個工作。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.說明USD是甚麼。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.karma怎麼正確算出motion blur。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.USD有甚麼特別的優點。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.USD怎麼彈性運用各個地方。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220322-rocket-64113755" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220322 Rocket Launch 01 #33</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">本周FX課程更新,火箭升空一堂課就搞定了好像有點快,下節課繼續來錦上添花一下。Houdini 19 viewport增強但很容易崩潰,算圖美才算數,Viewport隨便啦。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220328-karma-64362979" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220328 Karma 03 : USD + RBD #29</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Karma / USD Practice / RBD scene</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">這週進入USD + Karma實務教學!</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們開始應用USD / karma 在實際案例上。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">同步JC老師的課程,我們將火燒屋的RBD + Fire FX 的結果,轉入USD製作流程裡面。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">預設直接載入RBD場景只會讓軟體當機,所以我們必須要使用一些技巧來載入RBD資訊,</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">同時減少轉出USD時無效的資料量造成檔案肥大。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.RBD轉入Hydra正確方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.USD檔案類別差異說明。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.複雜場景加快顯示預覽效率的方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220329-rocket-64414999" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220329 Rocket Launch 02 #34</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">先教大家把H18.5的檔案重新配置成H19.0的方法,然後繼續上次火箭升空把輕薄的煙霧加入。加入菸的方式我建議去計算煙霧表面有凹凸起伏的部分當作發射源,這樣噴出來的煙霧會比較有意思。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220402-karma-64618431" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220402 Karma 04 : USD + RBD #30</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Karma / USD Practice / RBD scene 2</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">這週我們繼續轉換RBD實際案例(火燒屋RBD)到USD Hydra的製作流程。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週了解Payload應用時有效減少viewport過度負載,進而將各種RBD資料載入場景中而不過載當機。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">同上週預設直接載入RBD場景只會讓軟體當機,所以我們學習第二個技巧來載入RBD資訊不卡畫面及當機。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.payload的應用及優點。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.各類型Geometry載入Hydra的應對。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.複雜場景加快顯示預覽效率的第二個方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220405-rocket-64745711" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220405 Rocket Launch 03 #35</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天快速說一下H19更新qLib的方法,然後我們接著繼續火箭升空。火箭升空當前的兩個問題,火箭尾部的火焰跟火箭衝擊地面的煙霧,兩者都難以控制。對火箭尾部火焰的對策是,直接使用procedural火焰完美解決。而衝擊地面則要用接觸到地面的點做一些處理,強制噴射到我們想要的方向。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220409-karma-64917193" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220409 Karma 05 : USD + RBD #31</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Karma / USD Practice / RBD scene 3</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們繼續製作RBD實際案例(火燒屋RBD)到USD Hydra的製作流程。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">而這週進入材質初步設定部分,同時介紹MaterialX這特別的材質類別,</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">在製作上對於現在,還有未來應用上有甚麼特別優勢。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">以及(Volume)火焰或是爆炸的火光,如何正確在Karma中發光發熱。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Highlight :</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.USD高負載物件或資料如何最佳化。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.自動分組小工具。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Mantra / Karma CPU / Karma XPU 材質支援差異。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.火焰/爆炸在Karma中如何發亮。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220412-rocket-65037524" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220412 Rocket Launch 04 #36</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天增加火箭周圍的蒸氣,然後把煙霧材質稍微調整一下。下次加入火箭飛到一半爆炸。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220416-karma-65205664" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220416 Karma 06 : USD + RBD #32</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Karma / USD Practice / RBD scene 4</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們繼續完善RBD實際案例(火燒屋RBD)到USD Hydra的製作流程。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">而這週目標把材質做完善設定,同時介紹Karma XPU 算圖有甚麼注意事項和優勢,</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">以及如何在Solaris調整材質參數,以符合我們火燒屋材質設定(火焰/煙/火花)</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.火焰/煙/火花 材質設定要點。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Attribute 如何在Solaris應用,甚至與材質搭配。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Karma CPU和XPU shader設定差異。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220419-rocket-65331303" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220419 Rocket Launch 05 #37</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">實際應用,控制帶有動畫的火箭飛到半空中爆炸。下次我們來講講金屬變形,傳統做法用RBD以及新作法用Vellum。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220423-karma-65497306" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220423 Karma 07 : USD + RBD #33</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Karma / USD Practice / RBD scene 5</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">上週我們完成了火燒屋FX到Solaris的設置步驟,這週針對算圖效果來分析Karma樣本和AOVs的設定。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">相對於之前課程,這週稍微硬核一點點,解說Karma的樣本和品質設定差異,以及如何利用關鍵參數來快速設定品質的方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Classic Shader與新版 Shader的小差異。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.影響品質樣本相關參數解說。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.AOVs設定初步了解。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220502-karma-65889116" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220502 Karma 08 : AOVs/LPE/Environment + Terrain 101 #34</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">上週我們完成了火燒屋FX的算圖樣本設置,這週針對算圖AOVs的LPE設定。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週更加硬核一點點,前半段解說LPE的原理概念,以及如何利用LPE來抽離出想要的AOVs方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">後半介紹在Houdini中製作地形環境的方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.LPE的原理概念。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.LPE應用參考。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Terrain工具初步介紹。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220508-terrain-66155319" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220508 Terrain 102 #35</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Terrain 102</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">這週我們正式開始使用Houdini地形工具來創作環境,從無開始製作山脈地形。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">利用各種Mask技巧,組合各種效果來達到設定的地形形狀,同時手動和程序性互相搭配來創造山脈的位置。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.常用的Mask技巧。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.地形組合混合方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220510-rocket-66242411" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220510 Rocket Launch 06 #38</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天繼續說火箭升空,回答了一些新同學的問題。在半空中的爆炸需要先做完之後,再回去修改火焰尾巴。所以第一次做的火焰尾巴只是示意,最終我們在爆炸之後再給他重噴一次才能符合情境的感覺。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220511-rocket-66287559" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220511 Rocket Launch 07 #39</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">爆炸直接拿之前連續爆破的套用,但遇到一個問題就是H18.5的東西用H19打開很多錯誤,我們要先修正這些東西到H19可以讀取才行。另外物件縮放務必使用centroid方式,不然問題會很多。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220516-terrain-66482092" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220516 Terrain 103 #36</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們一樣接續Houdini地形工具來創作環境,讓山脈地形更加完整。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">而當製作完地形時,我們可以利用那些工具來強化細節,都會在這節課程中說明。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Mask技巧去破壞重複連續性,讓地形更加有變化。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.如何用侵蝕的節點去強化細節。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.細節調整的一些技巧。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220517-rocket-66539368" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220517 Rocket Launch 08 #40</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天繼續火箭升空的課程,針對同學的問題我們解釋一下金屬變形的核心概念,在RestLength跟Distance的應用之前,必須理解其原理。然後我們加入爆炸,過去18.5時如果針對packed geo做碰撞是會有問題的,經過今天實測,對煙火水的碰撞貌似19都修復了,可喜可賀。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220523-terrain-66772605" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220523 Terrain 104 #37</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Terrain 104</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們一樣接續侵蝕節點部分來強化細節。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">侵蝕節點有幾個參數會很明顯甚至是劇烈的影響地形變化,這節課程會針對這些重點參數來調整。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">另外製作特殊目的性Mask,來因應之後製作材質時,有更多彈性調整的遮罩。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Highlight :</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.控制侵蝕水流/河道/密度等細節。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.如何保留和複製各類的Mask。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.解除Bake Tex Resolution 最大限制。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220530-terrain-67065880" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220530 Terrain 105 #38</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們目標要將製作的地形各個資訊,輸出給Shader應用。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">地形資訊輸出時有需要特別注意的部分,粗略來分為兩種方法輸出轉換,兩種方式各有優缺點。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">同時也理解輸出到Solaris ,轉換到Karma Render的方法,下週將針對兩種方法做最佳化處理。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.地形輸出轉換前的準備和方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.輸出格式差異,浮點和整數注意事項。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220531-rocket-67129850" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220531 Rocket Launch 09 #41</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天修正Scatter發射源的分岔問題,然後製作動畫帶動RBD的constraint我們之前縮小後沒有放大回去導致我們碰撞出狀況也需要修正。爆炸模擬中一直沒有模擬出來是因為我們做了根據鏡頭範圍的限制區域,必須根據鏡頭變動也做調整才行。下次我們一起來看看,自己捏形狀的爆炸跟Houdini工具做的爆炸區別在哪裡。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220607-terrain-67451010" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220607 Terrain 106 #39</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Terrain 106</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">當地形轉換成Mesh方式輸出時,預設會直接一整塊Mesh匯出。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">以後續調整和預覽來講,完整區塊的地形,將會增加之後調整的繁瑣過程。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週針對Mesh輸出來做最佳化,利用批次的方式,將地形切塊分次輸出,提高效率。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.地形輸出成mesh轉換前注意事項。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.UDIM的切塊應用。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.wedge批次輸出地形設定。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220608-rocket-67503865" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220608 Rocket Launch 10 #42</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">修正亂跑的火焰,加入煙塵並且修正碰撞,也加入了碎片與沙塵。下次補上火花之後應該就大功告成了。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220613-terrain-67706218" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220613 Terrain 107 #40</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="font-family: system-ui, Roboto, sans-serif; height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:<br />Terrain 107<br />這週針對第二種方法,Displacement的方式來最佳化。<br />地形輸出單張Displacement Texture時,為保留細節會需要產生超高解系度Texture。<br />這在算圖過程時容易因為過高解系度貼圖佔用太多記憶體,如同上週的方法,將Texture來分塊使用,最佳化算圖的效率,也同時保留細節。<br />Highlight :<br />1. Texture轉換前UDIM順序的差異。<br />2. 自定義地形HDA小工具,方便對應UDIM順序。<br />3. Material X Displacement接縫如何消除。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220614-rocket-67792410" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220614 Rocket Launch 11 #43</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天修正衝擊波煙霧沒有產生的問題,然後把細沙的部分也補齊了。火花我最近有新的做法,還是依靠blackbody的方法來發光這樣根據溫度發出不同的顏色才是準確的做法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220620-terrain-68003736" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220620 Terrain 108 #41</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週為基礎地形(遠景)總結的一節。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">我們將最後的部分,各類Mask以上週同樣的方式來輸出,同時輸出的Mask如何應用在Shader,來增加質感上的細節。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">之後地形也將會延伸跟火箭升空爆炸教學做搭配,增加場景的豐富度。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Mask輸出的資訊Remapping。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.如何判斷Mask Remapping合適程度。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Mask Texture在MaterialX Shader如何應用。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220621-volcano-68140529" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220621 Volcano 01</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">本周開始我們接手Terran課程,製作進階的火山爆發。先從煙管的layout開始,可以依照自己的需求拉出想要的煙霧形狀,符合客戶或導演layout需求。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220628-rocket-68347072" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220628 Rocket FX LookDev 101 #42</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週開始我們將地形跟火箭升空爆炸做結合,目標將整個鏡頭材質和燈光的部分,提升更多層次。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">目前整體FX已經製作完成,而火箭本身並沒有任何材質和UV,目前先鎖定火箭材質部分,先製作火箭的UV,同時也不破壞FX整體流程的方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.UV製作切入不破壞FX的關鍵點。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.UDIM分塊UV。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220630-blender-68450978" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220630 Blender 101 Interface</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">今天我們第一堂課來教大家使用Blender基礎,一開始從Blender下載與安裝開始。再來我們會指導大家Blender的視角控制,與場景不同的顯示方式。接著切換各種不同的工作模組,了解到Blender的大概功能,最後了解到Blender常用視窗功能。讓大家有機會透過Blender這套3D模型製作軟體,讓大家能夠充分體驗3D動畫的製作樂趣,將以深入淺出的方式,透過實例操作的流程示範,分享個人多年來在3D建模與電腦動畫的教學經驗,讓大家以最短的時間對Blender有基礎的認識。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220705-rocket-68673971" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220705 Rocket FX LookDev 102 #43</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週開始在Substance 3D Painter來繪製火箭的貼圖。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">不過開始之前有些設定和注意事項我們必須先行調整,而新版本的 Substance 3D Painter 加入了ACES 色彩空間的設定。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">在開始繪製之前應該先來了解及掌握好色彩空間的設定,因為軟體預設值跟之後的流程色彩空間有很大的出入需要調整。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.檔案輸出設定小修正及補充說明。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Substance 3D Painter 檔案輸入輸出ACES色彩空間正確設定。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220707-blender-68771582" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220707 Blender 102</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第二堂課,我們來教大家怎麼樣設定Blender偏好設定與多邊形基礎建模。<br />一開始我們會跟大家講述偏好設定的細節與外掛的安裝,接著跟大家介紹幾個基礎的多邊形模型常用建模工具,以深入淺出的方式,透過實際操作示範,讓大家徹底了解。<br />課程的最後讓大家用今天學到的知識,完成一把劍的多邊模型,讓大家能夠把今日所學串接構建一個完整的概念。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220712-rocket-68983858" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220712 Rocket FX LookDev 103</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span face="system-ui, Roboto, sans-serif">這週繪製貼圖,複習一</span><span style="font-family: arial;">下適合表</span><span face="system-ui, Roboto, sans-serif">現硬表面的繪製方式,也再次複習材質繪製的邏輯。</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">另外也複習Mask的應用,不管是材質的破損或是倒角磨損,甚至是投影貼圖,都需要利用Mask來處理。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.材質繪製對應現實世界材質的邏輯。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Mask常用的幾個應用方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.外部貼圖載入及投影方法。</p><p style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220714-blender-69075514" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220714 Blender 103</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-family: system-ui, Roboto, sans-serif; font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第三堂課,我們來教大家Blender基礎材質貼圖概念與如何拆解UV,接著跟大家拿上次製作的劍,透過實際操作示範,讓大家熟悉課程今天學到的UV拆解知識,完成一把劍的UV處理,讓大家能夠把今日所學串接構建一個完整的概念。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220719-rocket-69283850" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220719 Rocket FX LookDev 104</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><a href="https://mega.nz/file/JSRA1JxT" rel="nofollow noopener" style="background-color: transparent; cursor: pointer; font-weight: var(--global-fontWeights-body-default) !important;" target="_blank"></a></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週同樣繪製貼圖,針對貼圖的細節繪製來做複習。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">繪製貼圖時,如果繪製的細節並沒有對應到鏡頭角度,那最後表現上會可惜。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">所以在繪製過程中,可以把鏡頭導入來做比對,讓最後細節表現不浪費。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Highlight :</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.鏡頭如何導入。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.細部細節繪製各種方法複習。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.程序化導角磨損與細部細節互動方法複習。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">檔案較大請在此下載</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><a href="https://mega.nz/file/JSRA1JxT" rel="nofollow noopener" style="background-color: transparent; cursor: pointer; font-weight: var(--global-fontWeights-body-default) !important;" target="_blank">https://mega.nz/file/JSRA1JxT</a>#Dcqcf7BOWpEDNp6tfTu24jXRFZrQHy1W-uyw4jRDjuU</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220721-blender-69380623" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220721 Blender 104 Lighting</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">今天是我們的的第四堂課,我們來教大家用Blender上次製作的劍,套用材質貼圖,並以三點打光為基礎架設燈光,透過實際操作示範,讓大家熟悉燈光與材質知識,完成算圖處理。</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">並且在製作過程中,對模型進行一些加強處理,讓大家能夠把建構完整作品。下一次上課會接續利用Rim Light與燈光色溫,增加氛圍,並算圖輸出。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220725-rocket-69539509" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220725 Rocket FX LookDev 105</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週準備將繪製好的貼圖,輸出到Houdini應用。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">複習一下如何在SubstancePainter輸出貼圖以及自定義偏好設定輸出;</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">轉換回到Houdini,將貼圖應用在MaterialX材質上,快速套用Karma確認貼圖效果是否有正確對應到UV。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Highlight :</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.輸出貼圖注意事項。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.如何修正已有UVs的Model完美對應到之前版本切割。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.複習MaterialX的各貼圖Channel對應。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220728-blender-69686961" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220728 Blender 105</a></span></div></div><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><div class="sc-fFeiMQ MdOkZ" style="box-sizing: border-box; margin: 1rem 1rem 1rem 0rem; padding: 0rem; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><div class="sc-fFeiMQ dCJAAE" style="-webkit-box-pack: start; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><div class="sc-fFeiMQ lfECBf" style="box-sizing: border-box; margin: 0rem 0.5rem 0rem 0rem; padding: 0rem; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s; white-space: normal;"><div aria-hidden="true" class="sc-gKclnd eYMAva" style="display: inline-block; vertical-align: unset;"><svg viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"><path clip-rule="evenodd" d="M17.23 11.846a.758.758 0 0 1 1.068 0c.293.29.295.764.004 1.057l-.004.004-6.815 6.776a4.548 4.548 0 0 1-6.405 0 4.485 4.485 0 0 1 0-6.368l9.376-9.322a3.41 3.41 0 0 1 4.804 0 3.364 3.364 0 0 1 .019 4.757l-.02.02-7.495 7.448c-.887.88-2.316.88-3.203 0a2.243 2.243 0 0 1-.013-3.171l.013-.013 4.983-4.95a.758.758 0 0 1 1.067 0 .748.748 0 0 1 0 1.062l-4.982 4.95a.747.747 0 0 0-.005 1.056l.005.005a.758.758 0 0 0 1.067 0l7.496-7.45a1.869 1.869 0 0 0 0-2.653 1.895 1.895 0 0 0-2.669 0l-9.375 9.322a2.99 2.99 0 0 0-.017 4.229l.017.017a3.032 3.032 0 0 0 4.27 0l6.815-6.776z" fill-rule="evenodd"></path></svg></div></div><div class="sc-fFeiMQ dXlYah" style="-webkit-box-pack: start; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row wrap; margin: 0rem; padding: 0rem; place-content: flex-start; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s; white-space: normal;"></div></div></div><p></p><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第五堂課,我們來教大家用Blender上次製作的劍,增加邊緣燈勾勒加強劍的形體,並利用額外的兩盞柔和點光源色溫,增加氛圍並算圖輸出。<br />輸出後利用Photoshop進行後製處理,為將來使用影片合成軟體鋪路。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">在劍的課程結束,我們利用Blender的Archimesh輔助我們建立建築現代居家模型,並瞭解如何置入參考圖。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220802-rocket-69931651" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220802 Rocket FX LookDev 106</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週開始Solaris,也就是USD Hydra的製作流程。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">複習一下如何將RBD物件模擬結果,以最佳化的方式,轉換到USD;</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">同時也補充更詳細說明,在Windows OS系統下,USD和USDA兩個格式最好的應用方法。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.輸出成USD減少不必要資訊輕量化檔案的設定。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.RBD模擬結果導入Solaris最輕量化的方法。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.windows系統特殊的限制,USD/USDA格式選擇的判斷方式。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220804-blender-70048175" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220804 Blender 106</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第六堂課,我們來教大家用Blender上次製作的房屋繼續擴建。<br />在這裏面你會學習到Archimesh的特殊複製方法,並且利用solidif將基本模型長出厚度模擬牆面實體化。<br />另外學習到如何複製出囗分身(instance)的模型,減少記憶體使用,增加工作效率。<br />另外利用Displace Modifier製作凹凸不平的土壤表面。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220809-rocket-70267289" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220809 Rocket FX LookDev 107</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週一樣接續Solaris,繼續完善火箭在Solaris的設定。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">複習一下在Solaris設定和套用材質的最佳化方法;同時也開始把Pyro相關模擬部分導入Solaris。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.材質跟物件階層關係,避免參照路徑錯誤遺失設定的方法。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.發送Deadline加速轉存檔案或算圖的小技巧。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Volume在Solaris設定的注意事項。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220811-blender-70370911" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220811 Blender 107</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第七堂課,我們來教大家用Blender將上次製作的房屋加上倒角增加細節。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">並且利用Archimesh自動產生的材質套用在模型上,並且對solidify的模型套用特定材質。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">對建物模型使用簡單的快速的方法拆解UV,並且調整並最佳化處理。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">最後利用Hdri替場景打燈並產生玻璃反射效果並且調整攝影機視角與參數。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220816-rocket-70584001" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220816 Rocket FX LookDev 108</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週把剩下Pyro模擬部分導入Solaris,同時複習和認識Solaris的Lighting。關於Lighting的配置判斷,以及Solaris在Lighting時有哪些特別方便好用的控制方法,讓我們在這週深入了解; 下週將最後的Debris部分導入到Solaris,完成所有物件進入到Solaris,做最後的布置。<br />Highlight :<br />1.爆炸Volume設定的注意事項。<br />2.Light物件好用的控制方法。<br />3.Light Linker / LightMixer 初步認識。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220818-blender-70683923" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220818 Blender 108</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第八堂課,我們來教大家用Blender的Emission材質套用在模型上照亮戶外場景。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">而室內場景採用點光源,接著利用Append指令將Asset匯入場景,豐富畫面。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">最後利用Denoise將Viewport場景雜訊消除。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220823-rocket-70907411" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220823 Rocket FX LookDev 109</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們專注在Debris導入Solaris的注意事項上。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Debris的轉換成USD時,之前的方法會產生意想不到的Bug,造成Motion blur嚴重錯誤;</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">所以針對Debris,為什麼會產生錯誤,以及可以用哪些方法處理,在本週詳細說明。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">下週我們將針對整體場景做最後的布置強化,輸出算圖。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Highlight :</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Light Linker / LightMixer 進一步補充說明。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Debris Motion Blur Bug發生原因。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.避免Debris Motion Blur Bug發生的方法。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.USD Sequence File怎麼正確應用。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220825-blender-71002148" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220825 Blender 109</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第九堂課,我們來教大家用Blender的外掛:Blender Kit,該外掛有免費與付費方案,都非常棒,有許多模型材質與筆刷,非常值得一試,與Blender整合性超高。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">另外是Epic的Quixel Bridge,擁有許多模型,材質供大家在各大3d軟體與遊戲引擎免費整合使用。我們利用上述方法快速豐富我們的場景!希望大家都學得開心~</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220830-rocket-71242040" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220830 Rocket FX LookDev 110</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們專注在如何將模型系統化轉換成USD以及重複利用,來達到布置場景目的。<br />模型來源可能來自四面八方,如何有效而且系統化轉換模型成USD格式之外,同時製作專用的模型資料庫,達到重複有效的利用;<br />而利用製作好的模型庫,如何使用Solaris的編排功能,製作整個場景的布置。<br />下週總結所有內容,做最後補充以及合成時的注意事項。<br />Highlight :<br />1.USD assset library 製作步驟。<br />2.Solaris 的Layout功能說明。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220901-blender-71336396" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220901 Blender 110</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第十堂課,我們來教大家用Blender的分子系統,Blender的分子系統除了可以處理一般分子,還能處理毛髮,所以我們利用該系統去產生草叢。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">但前面要有個預備動作,權重圖的製作,控制哪裡長,哪裡不長,這樣算圖的速度才快。再來就是利用Blender內建的毛髮材質去模擬草的材質效果,因為毛髮的Translucency與毛髮是相同的。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">最後我們替房子唯一的空房製作個樓梯,並套用材質。希望大家都學得開心~</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220907-rocket-71621559" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220907 Rocket FX LookDev 111</a></span></div></div><div data-tag="post-content-collapse" style="cursor: auto; white-space: normal;"><div aria-expanded="true" style="position: relative;"><div style="height: 0px; overflow: hidden;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"></p></div></div><div style="position: relative;"><div style="height: auto;"><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5; white-space: pre-line;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">簡介:</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們總結所有內容,補充說明前面章節提到的重點功能。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">另外最後算圖輸出,我們快速複習一下Nuke各個Channel/Pass的合成方法,完成整個火箭升空爆炸的效果潤飾。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.地形製作複習,以及19.5版本的注意事項。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Exr Mipmap 注意事項。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.layout工具的微調功能補充和避免Bug的方法。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">4.如何在Solaris製作且可控的volumetric light。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">5.karma sample調整注意事項複習。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">6.在Nuke各個Channel/Pass的合成複習。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220908-blender-71684482" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220908 Blender 111</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第十一堂課,我們來教大家用Blender的布料系統,模擬窗簾布效果,並利用Traslucent BSDF模擬窗簾布半透明透光效果。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">然後我們教大家進行Blender算圖設定,並設定鏡頭對焦與景深效果。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">最後就是今天的重頭戲,讓大家直接在Blender進行合成,調色與光暈效果。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">希望大家今天都能學得開心覺得有趣~</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220914-crowd-71959661" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220914 Crowd 101</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們開始新的內容:"群眾模擬"</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">我們先從基礎篇開始,之後在循序漸進增加複雜難度。第一堂課我們先快速認識一下群眾模擬是在做甚麼,市面上有哪些同類型的軟體?</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">而製作群眾模擬時,開始的準備和注意事項,都在今天的課程中做講解。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.群眾模擬在幹嘛?</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.Assets的準備,免費Assets的替代方案。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Assets的檢查和注意事項。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220915-blender-72008155" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220915 Blender 112</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第十二堂課,我們來教大家用Blender的雕塑基本功能,接著開始雕塑基本人頭造型,為我們的角色創作起頭。在未來的課程裏,我們會重新拓樸拆UV繪製貼圖材質!希望大家都學得開心~</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220919-crowd-72178229" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220919 Crowd 102</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">群眾模擬第二堂課,我們開始製作各種Assets的準備工作。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Assets設定上可以有多樣性的變體變化,例如讓Assets各自拿著不同武器或是造型,增加豐富性;</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Assets碰撞體設定,製作上哪種方式才是合理的分配,碰撞體大小,數量,位置,是今天課程中的重點。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.AgentLayer製作上兩種方法。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.AgentCollisionLayer的分配重點。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220921-blender-72274750" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220921 Blender 113</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第十三堂課,我們來教大家用Blender雕塑耳朵與脖子,尤其是胸鎖乳突肌與斜方肌,接著開始進行頭部細部調整,以符合人體結構與肌理!希望大家都學得開心~</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220922-crowd-72319809" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220922 Crowd 103</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週第三堂課,我們接續製作Assets的準備工作。<br />collision為了對應多樣性的變體變化,不同武器或是造型,要如何套用這些自定義collision;<br />以及設定joints,定義每個joints的活動範圍及角度限制,為了之後ragdoll 模擬能夠更加逼真。<br />Highlight :<br />1.如何設定/套用自定義的collision。<br />2.joint 活動範圍及角度限制設定。<br />3.快速套用Ragdoll system來檢查joints設定。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20220926-crowd-72479012" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20220926 Crowd 104</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第四堂課,我們一樣接續製作Assets的準備工作。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">講解上更加深入joints控制的設定,手把手針對各關節,如何設定活動範圍,一步一步調整和說明,來完成女劍士的joints設定。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.各關節joints差異設定說明。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.方便調整joints的hotkey。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221003-crowd-72765340" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221003 Crowd 105</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第五堂課,我們一樣接續製作Assets的準備工作。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們延續之前理解的觀念,針對男性劍士joints設定,以及細節和特殊狀況的判斷與調整。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.武器設定特殊狀況的判斷和如何調整。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.新版本如何設定Collision對應多樣性Layer。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.小密技:快速解決Viewport奇怪顯示問題。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221005-blender-72765009" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221005 Blender 114</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第十四堂課,我們來教大家用Blender雕塑上半身軀幹。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">從脖子的胸鎖乳突肌與上斜方肌,到背後的中斜方肌與下斜方肌,一路雕到背闊肌與豎脊肌。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">接著處理鎖骨,胸前的胸大肌與腹直肌還有側邊的前鋸肌。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">希望大家都學得開心~</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221007-crowd-72765599" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221007 Crowd 106</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第六堂課,一樣接續製作Assets的準備工作,這堂我們進入動作準備階段。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">當載入動作檔案時,我們如何判斷哪段動作可以使用,以及動作循環設定如何合理的接合,是我們這堂課的重點講解。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.動態捕捉如何判斷可使用範圍。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.動作循環如何設定。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.動作循環接合判斷關鍵點。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221010-crowd-73057765" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221010 Crowd 107</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第七堂課,我們接近準備工作的尾聲。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">當我們調整動作時,腳的立足點可能會造成滑動,也就是所謂的滑步。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這節課中,我們來理解群眾模擬是使用哪個節點來分析腳步的移動,進而避免滑步產生。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.避免滑步的節點使用說明。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.判斷的依據。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.哪個節點能快速檢查是否有無滑步且對應地形。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221014-crowd-73058415" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221014 Crowd 108</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第八堂課,我們開始可以嘗試群眾配置及模擬的初步測試。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">集合前面課程中的重點,逐步完成準備工作之後,我們可以開始做一個初步的群眾模擬設定,來快速檢視之前的準備工作。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.動作狀態多樣性如何套用,以及如何對應到模擬設定的選項。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.初步模擬的設定套用。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.群眾數量以及配置上,跟地形工具如何搭配。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221017-crowd-73385783" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221017 Crowd 109</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第九堂課,我們這週針對地形部分做詳細的說明。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">地形對模擬的影響其實是十分巨大的,如果設置設定錯誤,模擬速度會受到嚴重的拖累。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">如何判斷專案或客戶地形資料來源對應的調整,在控制上我們要如何掌握地形的設定。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">Highlight :</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.地形類型產生模擬速度的影響差異。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.障礙物自動避開設定。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.複習地形的製作。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221019-blender-73388460" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221019 Blender 115</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第十五堂課,我們來教大家用Blender雕塑手臂與手。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">手臂重點是三角肌、三頭肌、二頭肌、肱肌、肱橈肌、橈側伸腕長肌、伸指肌尺、側伸腕肌、尺側屈腕肌。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221021-crowd-73387384" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221021 Crowd 110</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第十堂課,延續地形設定更進一步的說明。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">我們完成上堂課中製作/複習到一半的地形,以及針對群眾配置在鏡頭上,使用哪種方法做Layout最有效率和直觀。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.地形多重腐蝕細節上的控制。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.對應Layout配置方法的差異。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221024-crowd-73661097" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221024 Crowd 111</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第十一堂課,我們開始調整"兵種/複數角色"組合配置。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">"兵種/複數角色"比例配置上,除了利用手繪製區域之外,還可以利用vex,來做設定;</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">vex特定的Function,可以讓我們很輕鬆得到隨機而且均勻比例的分佈,利用這樣的功能,我們可以混合不同的配置。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.地形混合侵蝕效果順序調整上小技巧。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.利用VEX混合兵種配置。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.Vex好用的Function,隨機且均勻分配兵種比例。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221026-blender-73389312" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221026 Blender 116</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第十六堂課,我們來教大家用Blender雕塑臀部與腿。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">臀部重點是臀大肌、臀中肌、臀小肌。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">大腿外側重點是縫匠肌、股四頭肌和闊筋膜張肌構成,而大腿後側重點是股二頭肌、半腱肌和半膜肌構成,最後內側肌群包括5塊肌肉,分別為恥骨肌、長收肌、短收肌、收大肌和股薄肌。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">小腿重點則是「腓腸肌」和「比目魚肌」。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221028-crowd-73661380" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221028 Crowd 112</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第十二堂課,我們開始深入控制群眾行為的方法。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">上堂課已經完成配置"兵種/複數角色"混合,接下來我們希望指定群眾遵循設定的行為,例如路徑,方向,避開指定的障礙物,應該利用哪些節點來作設定。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">而這些節點又需要注意和調整,才能讓群眾行為有合理的模擬效果。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.群眾行為控制常用的節點。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.節點之間影響強度/比重的配比調整。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.障礙物指定上快速建立和設定的方法</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221107-crowd-74277345" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221107 Crowd 113</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第十三堂課,我們初步了解如何設定群眾的 "死亡"。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">之前在課程中,利用已經設定過的骨架,我們可以開始嘗試導入ragdoll進入群眾模擬。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">但是導入ragdoll之前與之後,有哪些需要特別的設定注意,是我們這週關注的重點。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.Dop 內部設定如何混合群眾和剛體模擬。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.ragdoll 如何正確設定,以及導入模擬。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3."死亡" ragdoll觸發機制,初步概念認識。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221109-blender-74278662" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221109 Blender 117</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第十七堂課,我們來教大家用Blender雕塑足部。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">足部重點是足背肌、足底肌、足弓、腳踝與阿基里斯腱。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">下一堂課開始我們準備拓樸建立模型,希望大家都學得開心~</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);"><br /></span></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221111-crowd-74278003" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221111 Crowd 114</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第十四堂課,我們可以開始混合之前學習過的爆炸效果,加入到群眾模擬場景。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">上堂課初步了解了觸發群眾的"死亡"效果,接下來我們可以從之前學習過的爆炸效果,套用到群眾模擬設定。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">然而直接套用爆炸設定並不能直接跟群眾模擬產生互動,其中還有些設定我們必須去做調整,這堂課為大家進行設定說明。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.簡易爆炸的設定複習。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.爆炸套入群眾DOP中,如何正確導入碰撞體。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.群眾如何設定跟剛體模擬之間產生互動。</p></div></div></div></div></div></div></div></div></div><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br style="font-size: 14px;" /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221114-crowd-74575687" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221114 Crowd 115</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">第十五堂課,上週我們利用簡易的爆炸炸飛群眾,然後被炸飛的群眾 "死亡" 還是緊緊抓住手上的武器或是盾牌。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">這週我們要來進一步改進這個細節,如何讓角色身上的配件可以跟主體分離,進而在模擬上增加效果。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><span style="font-size: var(--global-fontSizes-body-md);">Highlight :</span></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">1.修正爆炸的強度和時間。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">2.角色身上配件的約束,和骨架之間關係。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">3.如何設定角色"死亡"時,身上配件掉落。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br style="font-size: 14px;" /></p><div class="stackable mb-xs" style="margin-bottom: 0.25rem; white-space: normal;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><a href="https://www.patreon.com/posts/20221116-blender-74576396" style="background-color: transparent; cursor: pointer; text-decoration-line: none;">20221116 Blender 118</a></span></div></div><div class="sc-1sp3zau-0 fYcGch sc-1di2uql-0 iEfuSw" data-tag="post-content" style="font-size: var(--global-fontSizes-body-md) !important; line-height: 1.5;"><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;">今天是我們的的第十八堂課,我們來教大家合併頭部與身體的模型,然後調整到真實世界大小,最後對頭部先進行重要的環狀拓樸。</p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p><p style="font-size: var(--global-fontSizes-body-md); line-height: 1.5; margin: 10px 0px;"><br /></p></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div><div class="sc-fFeiMQ MdOkZ" style="box-sizing: border-box; margin: 1rem 1rem 1rem 0rem; padding: 0rem; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s; white-space: normal;"><div class="sc-fFeiMQ dCJAAE" style="-webkit-box-pack: start; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><div class="sc-fFeiMQ lfECBf" style="box-sizing: border-box; margin: 0rem 0.5rem 0rem 0rem; padding: 0rem; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><div aria-hidden="true" class="sc-gKclnd eYMAva" style="display: inline-block; vertical-align: unset;"><svg viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"><path clip-rule="evenodd" d="M17.23 11.846a.758.758 0 0 1 1.068 0c.293.29.295.764.004 1.057l-.004.004-6.815 6.776a4.548 4.548 0 0 1-6.405 0 4.485 4.485 0 0 1 0-6.368l9.376-9.322a3.41 3.41 0 0 1 4.804 0 3.364 3.364 0 0 1 .019 4.757l-.02.02-7.495 7.448c-.887.88-2.316.88-3.203 0a2.243 2.243 0 0 1-.013-3.171l.013-.013 4.983-4.95a.758.758 0 0 1 1.067 0 .748.748 0 0 1 0 1.062l-4.982 4.95a.747.747 0 0 0-.005 1.056l.005.005a.758.758 0 0 0 1.067 0l7.496-7.45a1.869 1.869 0 0 0 0-2.653 1.895 1.895 0 0 0-2.669 0l-9.375 9.322a2.99 2.99 0 0 0-.017 4.229l.017.017a3.032 3.032 0 0 0 4.27 0l6.815-6.776z" fill-rule="evenodd"></path></svg></div></div><div class="sc-fFeiMQ dXlYah" style="-webkit-box-pack: start; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row wrap; margin: 0rem; padding: 0rem; place-content: flex-start; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><div class="sc-fFeiMQ hCfLhK" style="box-sizing: border-box; margin: 0rem 1.5rem 0rem 0rem; padding: 0rem; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><br /></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div><div class="stackable mb-xs" style="font-family: system-ui, Roboto, sans-serif; margin-bottom: 0.25rem;"><div class="sc-fFeiMQ fUYHLR" style="-webkit-box-pack: justify; align-items: flex-start; box-sizing: border-box; display: flex; flex-flow: row nowrap; margin: 0rem; padding: 0rem; place-content: flex-start space-between; transition: all 300ms cubic-bezier(0.19, 1, 0.22, 1) 0s;"><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><br /></span><span class="sc-1di2uql-1 cbMYsV" data-tag="post-title" style="font-size: var(--global-fontSizes-heading-lg) !important; font-weight: var(--global-fontWeights-heading-default);"><br /></span></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-20260306136423667592022-01-20T01:44:00.003-08:002022-01-20T01:48:10.876-08:00Patreon課綱-2022通用版<p>有朋友在問到底上課是在上甚麼? 如果自己沒有一個頭緒要怎麼開始,我通常都會建議同學先看看我的公開課綱。都上過一輪你就對特效有一個總體的認識了。</p><p><a href="https://docs.google.com/document/d/1ArbtRQbHWvAgD310MQvWqXSON4owo5O1eIJO0GQzIM4/edit?usp=sharing">https://docs.google.com/document/d/1ArbtRQbHWvAgD310MQvWqXSON4owo5O1eIJO0GQzIM4/edit?usp=sharing</a></p><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 42pt; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre;">JC特效課程公開課綱-Houdini特效由淺入深</span></p><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 10pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #695d46; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">20th Feb 2022</span></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 72pt; margin-top: 0pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 18pt; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre;">─</span></p><p dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 6pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">JC LIN </span><span style="background-color: transparent; color: #008575; font-family: 'Microsoft JhengHei'; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">林振宇</span></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 0pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #695d46; font-size: 14pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">StealthWorks.</span></p><h1 dir="ltr" style="line-height: 1.56; margin-bottom: 0pt; margin-top: 24pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #ff5e0e; font-size: 18pt; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre;">Overview</span></h1><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">學習如何使用Houdini製作動畫特效,也會指導如何跟其他軟體交互使用,如Maya或3dsMax。我們先了解如何達到高端效果,之後有時間再慢慢研究如何把瓶頸作業提升速度。</span></p><h1 dir="ltr" style="line-height: 1.56; margin-bottom: 0pt; margin-top: 24pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #ff5e0e; font-size: 18pt; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre;">Goals</span></h1><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">學習特效基本知識。</span></p></li><li aria-level="1" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">使用Houdini的方法。</span></p></li><li aria-level="1" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">使用Pyro製作煙火特效。</span></p></li><li aria-level="1" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">如何使用剛體解算(RBD)製作破壞效果,使用Bullet Solver。</span></p></li><li aria-level="1" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">使用FLIP製作水模擬。</span></p></li><li aria-level="1" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">使用Mantra進行算圖,如何出連續圖。</span></p></li><li aria-level="1" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">簡易使用AE或Nuke進行合成調色,顏色建議用ACES色域,顏色會較豐富,合成一些基本觀念,算Holdout。</span></p></li></ol><h1 dir="ltr" style="line-height: 1.56; margin-bottom: 0pt; margin-top: 24pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #ff5e0e; font-size: 18pt; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre;">Episodes</span></h1><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">特效之前</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">安裝Houdini 18.0.xxx + qLib + ImageMagick + deadline(選配)</span></p></li></ol></ol><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 8pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">Houdini安裝教學</span></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 8pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">qLib安裝影片教學 qLib安裝記得env設定要注意斜線反斜線,windows的斜線對軟體來說是反斜線。</span></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 8pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">ImageMagick</span></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 8pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">deadline安裝的中文教學</span></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 8pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">文章:</span></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 8pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">影片:</span></p><ol start="2" style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; margin-left: 36pt; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">所有跟houdini有關的路徑,一律不能用中文。請注意這是基本觀念,從頭到尾都不可以有中文,命名也盡量用英文與數字,頂多再使用底線或是點,不可以用奇怪的符號。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; margin-left: 36pt; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">一對一指導是每周固定時間,原則上可以彈性調整,請事先告知即可。需要麥克風進行對談,視訊鏡頭非必要,我們使用ZOOM來進行授課,ZOOM的障礙排除可看這個文件。</span></p></li></ol><ol start="2" style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">學習Houdini基本知識</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">Houdini基本知識: 介面介紹,資料夾觀念,顯示切換與ZOOM,簡單動畫,簡單程序動畫。$F、$FF、$HIPNAME、$OS是甚麼。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">Houdini基本操作: 不要再用Shelf Tool了,既然用H就要自製這種操作才風騷!! 感覺就像Pyro Solver是CPU、Smoke Object則是螢幕顯示器。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">特效觀念: 何謂Scale,為甚麼我們要如此注重這些細節?</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">基本算圖設置: 如何使用Mantra、如何設置基本燈光、如何渲染出圖、如何使用ffmpeg出影片。提交作業請使用ffmpeg壓縮連續圖成mp4給JC老師。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">簡單介紹說明VDB,兩種VDB形式的使用時機。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">數學的核心基本知識: 數值float, integer and vector差異。在Houdini內global variable與local variable是甚麼? 如何使用VEX? 深層理解將會加速你的製作速度與核心技能。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">Mantra設定: 認識何謂blackbody與燈光volume light的秘訣。</span></p></li></ol></ol><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 72pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;"><span style="border: none; display: inline-block; height: 258px; overflow: hidden; width: 403px;"><img height="258" src="https://lh4.googleusercontent.com/_60Vt5t7hMfnafjohzaemhimvzCuAH3eKIQ_Yb7o7RYAWYzC1qpkWumgQE2AZpZ_TVzX4Kgf2ql2QMK5rGE3Z50GwrBTgst1xRgSD3PUj2fDUrPAvRP-lWQRImKpa15jHGrrcys" style="margin-left: 0px; margin-top: 0px;" width="403" /></span></span></p><ol start="3" style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">學習破壞特效,使用Bullet。</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">從Shelf Tool到完全自製,放火燒房子。透過上次ShelfTool的經驗,建立屬於自己的fxFireRig。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎1: Voronoi與RBD Material Fracture。</span></p></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎之前模型須知:</span></p></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="4" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: lower-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">必須為閉合的模型。</span></p></li><li aria-level="4" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: lower-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">不可以用一片的模型,必須有厚度。</span></p></li><li aria-level="4" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: lower-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">閉合之模型,彼此不可穿插,可以微微穿插,但不能穿太誇張。</span></p></li><li aria-level="4" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: lower-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">不可為中空的模型,例如甜甜圈與窗戶的窗框。</span></p></li><li aria-level="4" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: lower-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">必須要正確命名,如Floor/Pillar/Window/Glasses/Wall。</span></p></li></ol><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">Packed? Unpack? 便當與飯粒的關係。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">製作固定區塊類似地基綁定使用VEX的active參數在RBD packed內。需要看熟VEX小抄。程式語言無基礎者,建議可以看一下邏輯運算子。想更了解VEX可以讀JoyOfVEX。</span></p></li></ol><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎2a: 一般投射的物件做法(initial Velocity),與有動畫的物件做法(Deforming static object)。使用於撞擊牆壁上。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎2a: 使用豬頭撞壁之後,看一看他的碰撞範圍,就能理解為何不可接受中空物件。或是替換豬頭為甜甜圈再看一看碰撞範圍。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎3: RBD細節破壞。在這邊玩幾種不同的constraint作法,然後千萬注意Mass不可為零,否則bullet會視為inactive物件。秘密在POP wrangle內看JC老師開秀。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎4: 注意,我們Cache的方法用在RBD是不同於其他cache方式的。請看JC老師示範傳說中的絕招。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎5a: 加入小顆粒碎片。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎5b: 利用小顆粒碎片的發射方法,製作Pyro的Dust煙塵。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎5c: Dust的問題: 如何做出小中大的細節,就跟RBD我們需要小中大碎片一樣。最後加入碰撞的正確方法。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎6: 進階大型物件的constraint作法,然後可先使用小密技做速成的大樓物件,Facet+PolyExtrude.</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">破碎基礎7: 加入沙子,使用Grain Solver。沙子會被Dust的Velocity所推動,這也是火花跟魔法效果的第一步。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">火花製作1: 使用 POP加入火花在火燒屋崩塌內。</span></p></li></ol></ol><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 72pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;"><span style="border: none; display: inline-block; height: 264px; overflow: hidden; width: 468px;"><img height="264" src="https://lh4.googleusercontent.com/OhHivBfzUgQAXVpedDC6NSiZ0Sc8A0YwIi4lM-daqpdp4iDrLEDQFkyam56OyY45ExNaEjfMAPK-KSBRwhH7F48hdhv26UdGRV-RZ0ajH3al18f4EpF5TLmVKCqlx7CPs458_ok" style="margin-left: 0px; margin-top: 0px;" width="468" /></span></span></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 72pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">在這個圖片中我們可以看到火焰在木棍周圍環繞,但這種對流力場在volume製作voxel數量會很龐大,因為v都要計算出來。所以密技是只在木棍周圍產生。使用magic curl hda就會比較容易達成這個效果。</span></p><ol start="13" style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; margin-left: 36pt; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">火花製作2: 火花細節製作方法。</span></p></li></ol><ol start="4" style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">進階操作1: 混合RBD與Pyro來製作房子被燒垮。</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">把房子燒垮1 設置正確模型。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">把房子燒垮2 切割碎片。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">把房子燒垮3 火焰與火花模擬。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">把房子燒垮4 最終整合調整。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">火花的延伸1: 分子特效,Krakatoa類似的效果。這裡我們從無到有來一次POP advected by Volume。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">火花的延伸2: 海量分子製作,使用wedge。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">火焰的延伸3: 分散式模擬,使用wedge。</span></p></li></ol><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">學習煙塵特效,使用Pyro Sparse。</span><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;"><span class="Apple-tab-span" style="white-space: pre;"> </span></span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;"> 噴煙基礎1: 基本設置跟碰撞。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">噴煙基礎2: 顏色。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">噴煙基礎3: 與POP交互製作火箭升空。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">噴煙基礎4: 火箭升空調整。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">額外1: 火箭連發設置,參考、參考2海上發射、1977Film參考。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">額外2: 火箭連發模擬。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">額外3: 飛龍噴火。</span></p></li></ol><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">實作課A: 奔馳中的車子揚起煙塵/人或怪獸走路的煙塵亦同。</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">噴煙實做1: 車輪摩擦。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">噴煙實做2: 車輪摩擦沙子。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">噴煙實做3: 車輪摩擦沙子跟有顏色菸。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">噴煙實作4: 葉子製作,Vellum篇。</span></p></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">靜態旗子製作,碰撞設定,跟隨設定。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">連續噴射吐鈔機,注意instance point。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">爆破衝擊感的Vellume,連續爆炸用得上。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">作業: 無限開花。</span></p></li></ol></ol><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">進階操作2: 混合RBD與Pyro製作坦克對決爆炸。</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">坦克開火爆破1 設置動畫與開火。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">坦克開火爆破2 抓timing跟牆壁破壞爆破。參考1、參考2、參考3、</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">坦克開火爆破3 金屬變形。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">坦克開火爆破4 加入火光跟火花。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">坦克開火爆破5 算圖與合成。</span></p></li></ol><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">作業: 混合RBD, Grains與Pyro製作火山爆發。</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">作業解說,到這個時候應該可以自己做。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">作業檢討,然後幫忙算圖。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">進階火山爆發+岩漿製作法:</span></p></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><img height="220" src="https://lh5.googleusercontent.com/tUjaFapEPI_2uVa6QJzaI0v2wS_OxA4bCtnnztI0FDDCynQ2GrDKTyVwMlKmVbCz4YoWV4hYrNkPNeyNl9lmLH8POK2ywPkrJmbhR7IcDiOBZOdoTZMWmjgK5pErexIsFpCkEtM" style="font-size: 11pt; margin-left: 0px; margin-top: 0px;" width="393" /><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">城市遠景看見火山口裊裊冒出煙霧。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">火山口特寫,火山突然噴發,重點要看到pop dop的岩漿彈跟大型碎塊。</span></p></li></ol></ol></ol><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;"><span style="border: none; display: inline-block; height: 222px; overflow: hidden; width: 393px;"><img height="222" src="https://lh6.googleusercontent.com/f9C_6UTzDGIi-XlCj9qysrBHAyK8fpml-lIjsQDaJxCN4BKKyI5Lvm3amMNpYl8_h0ofsm1uGHJVSM52rrrpwWxGLPGUGSrZjl_KdtWbqhl6Ee3vq2-1KS8cOIz_ar6WuWI7rvU" style="margin-left: 0px; margin-top: 0px;" width="393" /></span></span><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;"><span style="border: none; display: inline-block; height: 223px; overflow: hidden; width: 395px;"><img height="223" src="https://lh3.googleusercontent.com/UQzSgRBcbxQFHL6iiipqxgRP--dLkSu0XXEITW4kpfCOaeGrepCdsKkDCtJDIQQlNlXztIUtepUIfRJfT4oi2YiLxJkgxajfho9tfLuwgYeLbL4YiA43rLd_9okiGQOWQCDp4wg" style="margin-left: 0px; margin-top: 0px;" width="395" /></span></span></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;"><span style="border: none; display: inline-block; height: 228px; overflow: hidden; width: 406px;"><img height="228" src="https://lh3.googleusercontent.com/hyChRottVtVtywrR4h3idts61QFZrI2FkqRtcGV7zkpymzTo-3Ef-bEBwF46rOmxx4rREnUsoZn-wku5mZGWMKsLLNX42CQGILLPAJPpoVK2sli7_iXah-Ue-SesMXw2-G6ChPo" style="margin-left: 0px; margin-top: 0px;" width="406" /></span></span></p><p><b id="docs-internal-guid-b4fb76e6-7fff-2c59-b88f-6d9b31e517e0" style="font-weight: normal;"><br /></b></p><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">2b鏡頭(待橋下水做完之後再回來製作): 火山口邊緣岩漿冒出特寫鏡頭,這等水上完之後再來製作,屬於進階水特效作法。</span></p><ol start="3" style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; margin-left: 72pt; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">岩漿彈特寫,要看到岩漿彈散開跟厚重煙霧。</span></p></li></ol><p dir="ltr" style="line-height: 1.44; margin-bottom: 0pt; margin-left: 108pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;"><span style="border: none; display: inline-block; height: 234px; overflow: hidden; width: 413px;"><img height="234" src="https://lh3.googleusercontent.com/xBNb1UFBuUglSTVKh84_REwm1moHgCtp6_aeTc94LPMO-Wyhsxrxzd53EW2TmyzaNFZmyKgOO3d90hIKunIaFI6Z85so3pVgJWdlV1tbbZQkx41vVr9u44E5l5_18aDGTi0j5t4" style="margin-left: 0px; margin-top: 0px;" width="413" /></span></span></p><ol start="4" style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; margin-left: 72pt; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">岩漿彈打中大橋,然後大橋被摧毀,類似房子垮掉的做法但要用soft constraint。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; margin-left: 72pt; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">大橋的碎塊與岩漿彈落入橋下的水中。</span></p></li></ol><p></p><ol start="9" style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">學習水特效,使用FLIP。</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">杯子水。基本水發射+水碰撞。</span></p></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">發射器,來源。發射器有分水龍頭型的發射器,跟靜態發射器。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">碰撞物,如何加入。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">水花(Whitewater)加入方法,以及其原理。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">水花的實戰應用。</span></p></li><li aria-level="3" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: decimal; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">水算圖的時候會產生flickering解決辦法。作業看十分鐘教學。</span></p></li></ol><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">河流水。水發射+水碰撞+水花+水接觸到物件之潮濕貼圖。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">河流水算圖,如何才能逼真。水的燈光材質。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">海洋水、海洋水2。大規模水模擬。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">流體交互破碎效果,RBD掉入海中。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">大規模水的偷吃步絕招,只算一層皮,花時間在做水花上。請勿告訴別人。參考: Stormy Ocean。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">魔法水。水上龍捲風。</span></p></li></ol><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">實作課B: </span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">直升機對幹軍艦1 初始設計。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">直升機對幹軍艦2 機關槍POP + grains。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">直升機對幹軍艦3 機關槍煙霧與火光。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">直升機對幹軍艦4 飛彈POP設置。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">直升機對幹軍艦5 飛彈DOP煙火設置。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">直升機對幹軍艦6 算圖。</span></p></li></ol><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">實作課C:</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">Rotor Wash 直升機飛過地面1 POP。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">Rotor Wash 直升機飛過地面2 DOP。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">Rotor Wash 直升機飛過地面3 噴砂子碎石跟葉子(vellum)。</span></p></li></ol><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">實作課D:</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">飛機穿過雲1 雲的製作方式。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">飛機穿過雲2 製作閃電。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">飛機穿過雲3 算圖。</span></p></li></ol><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">更多作業:</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">火焰投石車攻城場景。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">人物灰飛煙滅。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">薩諾斯通道。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">海量分子使用wedge或TOP。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">飛龍噴火燃燒街道。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">沙塵暴。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">龍捲風。</span></p></li></ol><li aria-level="1" dir="ltr" style="background-color: transparent; color: #008575; font-family: "PT Sans Narrow", sans-serif; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-roman; text-decoration: none; vertical-align: baseline; white-space: pre;"><h2 dir="ltr" role="presentation" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 16pt;"><span face="'PT Sans Narrow',sans-serif" style="background-color: transparent; color: #008575; font-size: 16pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">後續</span></h2></li><ol style="margin-bottom: 0px; margin-top: 0px; padding-inline-start: 48px;"><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">電影工業靠的是技術力提升。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">自學精進的方法。</span></p></li><li aria-level="2" dir="ltr" style="background-color: transparent; color: #695d46; font-family: "Microsoft JhengHei"; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: upper-alpha; text-decoration: none; vertical-align: baseline; white-space: pre;"><p dir="ltr" role="presentation" style="line-height: 1.44; margin-bottom: 0pt; margin-top: 6pt;"><span style="background-color: transparent; color: #695d46; font-family: 'Microsoft JhengHei'; font-size: 11pt; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre;">下一步。</span></p></li></ol></ol><p><br /></p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-2250657825458202662021-12-31T00:56:00.001-08:002021-12-31T02:18:38.353-08:002022 Patreon 團體課程計畫<p>非常感謝今年大家的支持,明年2022新版的團體課程,我們將會準備更多不限於特效的課程給大家。<span></span></p><a name='more'></a><p></p><p><a href="https://www.patreon.com/join/jacyslin/checkout?rid=8100044&cadence=1" target="_blank">點我加入2022團體課程。</a></p><p>原則上明年開始會把去年的連續爆炸直接做在建築物上。然後會跳過地面摩擦生煙,直接進入水,因為我想要破碎之後直接接軌水跟海洋。去年分段我覺得不連續有點不好,這次直接做到上次期末的落入水中。</p><p>當然我還找了一個不錯的Model老師,也來自一線大廠威塔,會告訴大家怎麼製作CG場景+角色+物件。如此一來作品的完整度就會大幅度提高,我們的目標是安排連續的兩三個酷炫特效鏡頭,從無到有做完,這樣戰鬥力才會強。</p><p>特效方面明年還會安排群眾模擬,敬請期待。</p><p>目前有在跟動畫師朋友討論開設動畫專門課程,也敬請期待。</p><p>但我們秉持一貫原則,一樣一個價錢全部都包含在團體課程內。不怕你學,就怕你不學。</p><div><h2><span style="color: #b45f06;">Overview</span></h2>學習如何使用Houdini 19.0製作動畫特效。主要針對【煙霧與火焰】、【大樓破壞】、【爆炸】、【水與海洋】與【群眾模擬】五種特效為目標策畫的系列教學。針對過去我們使用Mantra與VRay,今年開始我們會把比重更多放在Karma與Solaris上。</div><div><br /></div><div>課程期間會得到所有上課的影片錄影檔,所有上課期間使用的工程源文件,所有我開發的外掛與素材,以及所有我製作的筆記和輔助參考資料。</div><div><h2><br /></h2></div>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-64786141620317613762021-08-24T22:24:00.010-07:002022-02-01T00:36:20.502-08:002020-2021 Houdini課程 Patreon會員專用索引<a href="https://www.patreon.com/posts/20200804tuan-ti-40086049">20200804團體課 Part A</a><br /> Houdini基本知識: 介面介紹,資料夾觀念,顯示切換與ZOOM,簡單動畫,簡單程序動畫。<div><br /><a href="https://www.patreon.com/posts/20200804tuan-ti-40086146">20200804團體課 Part B</a><br />讓豬頭燒火,附檔案參考。<br /><br /><a href="https://www.patreon.com/posts/20200811-vdb-ti-40341974">20200811 VDB intro, Mantra + Black Body. 團體課 [updated]</a><br />傳授如何算圖使用Mantra + Black Body,更重要的是了解溫度與色溫的關係。<br />VDB的兩種形式與使用的時機。<br />打包屬於你自己的fxFireRig,記住這些將會是未來替你完成工作的重要資產。</div><br /><a href="https://www.patreon.com/posts/20200818-rbd-01-40591568">20200818 - RBD 01</a><br />RBD的基礎,甚麼是Voronoi。<br />如何使用RBD Material Fracture。<br />如何使用VEX小抄。<br />如何控制RBD在Wrangle內。<div><br /></div><div><a href="https://www.patreon.com/posts/20200825-rbd-02-40842248">20200825 RBD 02</a><br />Basic RBD parameter intro.<br />How to cache RBD system in an efficient way.<br />How to get the debris/dust source from the gap of RBD result.<br />How to set orient properly.<br />How to do instancer with alembic geometry.</div><div><br /></div><a href="https://www.patreon.com/posts/20200901-rbd-03-41110499">20200901 RBD 03</a><br />作業:<br />1. 試著從無到有練習Pyro的東西,做出一些測試來看看有細節的煙是否被創造出來。提交mp4。<br />2. 把有細節的煙霧加入到破碎之中,提交mp4。<br />下次:<br />1. 先講解房子怎麼修,怎麼蓋。<br />2. 講解煙霧加入碎片之中會發生的問題。<div><br /></div><div><a href="https://www.patreon.com/posts/20200908-01-41381105">20200908 Building Destruction 01</a><br />How to deal with your destruction model and make them destruction-ready.</div><div><br /></div><a href="https://www.patreon.com/posts/20200915-for-rbd-41633531">20200915 advanced constraint for rbd</a><br />How to use glue constraint and hard constraint.<div><br /></div><a href="https://www.patreon.com/posts/20200925-adding-42010587">20200925 Adding grains in RBD</a><br />作業:<br />1. 練習沙子,請從無到有做一次。<br />2. 練習把沙子加入大樓倒塌之中,如果可以,在Dust模擬完畢之後加入pop advect by volume讓煙霧的速度帶到一點沙子,會很自然很漂亮。<br />下次:<br />檢討沙子跟準備做火燒屋。<br /><br /><a href="https://www.patreon.com/posts/20200929-fire-01-42151383">20200929 Fire Embers 01</a><br />How to make fire and embers.<br />作業:<br />1. 參考今天師父的破壞檔案套用沙子的方法,使用在自己的破碎作業中。<br />2. 使用小外掛做旋轉力場給火焰跟火花。<br />下次講解火花的後續。<div><br /></div><a href="https://www.patreon.com/posts/20201006-fire-42485798">20201006 Fire Embers + RBD Fire Collapse</a><br />作業:<br />1. 把上次的作業,用老師今天教的方法加入火花,並算圖提交mp4。<br />2. 用今天教的方法,把火燒大樓燒一燒就垮掉的效果實作在之前的大樓倒塌模型上。也要記得加入火花喔。<br />下次上課先檢討這次火燒大樓作業。<div><br /></div><div><a href="https://www.patreon.com/posts/42705253" target="_blank">20201013 Fire Collapse Example and Volcano 01</a></div><div><div>作業:</div><div>1. 火燒屋作業,繼續完成。如果還有不清楚的地方,可以參考今天準備的範例檔。</div><div>2. 火山爆發的山體,可以自己自製,或是用老師今天教的方式去做一個假山,背景山依照自己喜好去做出來。如果有熟悉maya或max或blender的,可以先在自己熟悉的3D軟體內調整好模型(lowres可),再到houdini編輯。</div><div>下次:</div><div>1. 先講基本爆破的原理。</div><div>2. 利用爆破控制的形狀,發射碎石+砂土。先用一個lowres的爆破pyro sim去推動grains(砂土+碎石),比較集中的沙土再過濾出來做為第二次模擬pyro(hires)的碰撞或是發射源。</div><div>補充:</div><div>火山口發射源,盡量要用點的方式發射,因為那是我們喜歡的格式,最輕最好控制。讓發射口速度不一致的方法,可以考慮用AttributeVOP做noise灰階去控制length of velocity去調校。</div><div>下次一起檢討作業並且繼續製作火山爆發設定。</div><div><br /></div><div><div><a href="https://www.patreon.com/posts/42956077" target="_blank">20201020 How To Use Wedge</a></div><div>Wedge是個常用的小技巧,在你記憶體不足以運算大規模或是大量體的特效時使用,我們通常使用Wedge來給較龐大可拆分的模擬。他的壞處就是也會額外運算到重疊的區域,並不會快到哪去,但可以稍微減輕機器的負擔。</div><div>今天作業:</div><div>1. 重頭到尾重建Wedge,然後我建議先測試lowres的低精度確保系統正常運作再跑高精度。</div><div>2. 做完火燒屋之後繼續做火山爆發,應該是比火燒屋容易很多。</div><div>下次上課繼續講火山爆發。</div></div><div><br /></div><div><div><a href="https://www.patreon.com/posts/42652982" target="_blank">Dracarys Hip and nuke script Download [Houdini 18.0]</a></div><div>Feat. Eric Lo.</div><div>Houdini 18.0</div><div>Color space please use ACES.</div></div><div><br /></div><a href="https://www.patreon.com/posts/20201027-pop-dop-43209450">20201027 POP DOP Emitter And How To Use Height Field As Collision</a><br />作業:<br />1. 做你喜歡的火山造型,多找一些參考影片去對照。<br />2. 從無到有練習Height Field做碰撞的方法。<br />3. 噴Pop Dop物件可參考今天老師的串法,速度上應該會快很多,碰撞也會精準。<br />下次繼續小碎石跟沙子的部分。<br /><br /><a href="https://www.patreon.com/posts/20201103-volcano-43493544">20201103 Volcano Grains Setup</a><br />今天講到兩個核心技術,請務必一定要從無到有練習一次。<div><br /></div><div><div><a href="https://www.patreon.com/posts/43667409" target="_blank">Fast moving object with pyro simulation + lightning [hip download]</a></div><div>This is the file I made for solving problems with fast moving object, please use the qLib to get the hda file working.</div></div><div><br /></div><a href="https://www.patreon.com/posts/20201110-volcano-43746716">20201110 Volcano Setup Hires 火山爆發</a><br />作業:<br />1. 請一定要試著自己從無到有做出來,那些檔案只是參考,忘記怎麼做才能打開來看。<br />2. 下次我們繼續做閃電的部分,這個火山爆發就算完整了。<br /><br /><div><a href="https://www.patreon.com/posts/43999653" target="_blank">20201117 Volcano lightning and polish the scene.</a></div><div>How to get the lightning working here. This is the last lesson for volcano and next lesson we are talking about explosion.</div><br /><a href="https://www.patreon.com/posts/20201124-basic-44257894">20201124 Basic Explosion</a><br />How to get art-directed explosion in Houdini 18.0<div><br /></div><a href="https://www.patreon.com/posts/20201201-02-bao-44532074">20201201 Explosion 02 爆破與材質之間的關係</a><br />How to make more details with tricks and new shader will help a lot.<br />Homework: To add debris and grains, next time we will talk about how to make them integrated.<div><br /></div><a href="https://www.patreon.com/posts/20201208-44807517">20201208 Multiple Explosion</a><br />作業:<br />試著把今天設定的後續做完,參考上次傳統爆炸的方式。然後如果爆炸來不及用煙塵也可以。下次一起繼續把剩餘做完。<br /><br /><a href="https://www.patreon.com/posts/20201215-final-45065385">20201215 Explosion Final + RBG Glue problem</a><br />This is the last episode for explosion and we also solved the RBD glue problem to get rid of the falling debris from destruction.<div><br /></div><a href="https://www.patreon.com/posts/20201222-pyro-45321999">20201222 Pyro Bake Volume, Karma and Ground Interaction Setup.</a><br />快速講解Pyro Bake Volume與Karma基本設置,在18.5內大幅增強的功能。<br />地面磨擦煙塵是每個案子的基本特效,必須要熟練。<div><br /></div><a href="https://www.patreon.com/posts/20201229-cars-01-45554041">20201229 Multiple Cars Wedge Setup 01 [2021冬季班啟動]</a><br />We are making multiple cars running on different paths and then wedge them all together by one bottom pushed.<div><br /></div><a href="https://www.patreon.com/posts/sop-solver-must-45827825">Sop Solver, a must know to master Houdini.</a><br />想要了解Houdini的核心技巧? 不得不提Sop Solver。<div><br /></div><a href="https://www.patreon.com/posts/20210105-cars-to-45842140">20210105 Multiple Cars Dust using Wedge, and How to Build Your Own HDA.</a><br />Multiple Cars Dust using Wedge, and How to Build Your Own HDA. 我們實作了多台車輛的Wedge設定,然後剩餘的時間討論了HDA的製作方法。下一次結束HDA製作,然後準備進入Vellum領域。<div><br /></div><a href="https://www.patreon.com/posts/20210112-hda-rbd-46120244">20210112 HDA/Snippet/RBD damping/BlockCompile</a><br />今天講到比較深入核心的部分述,比較困難但是必須要知道怎麼做:<br /><ul style="text-align: left;"><li>HDA最後打包的方式。</li><li>製作工具的時候必備Snippet技巧。</li><li>編輯VEXpression。</li><li>RBD的bullet碎片很會跳如何解決。</li><li>加速小秘訣使用Block compile,可參考網路上有人翻譯好的<a href="https://sites.google.com/site/neoshoudinimemo/home/modeling-geometry/comiled-blocks">block compile介紹</a>。</li></ul><div><br /></div><a href="https://www.patreon.com/posts/20200121-vellum-46479793">20200121 Vellum 01: Knowing Vellum, and compare to maya nCloth.</a><br />免費課: 了解Vellum之前我們先認識看看目前業界主流Maya nCloth。<div><br /></div><a href="https://www.patreon.com/posts/20200121-vellum-46479859">20200121 Vellum 02: The Basic Rope/Cloth/Post Process.</a><br />來用一個簡單的Vellum範例解釋如何使用Vellum的基本功能。<br /><br /><a href="https://www.patreon.com/posts/20200126-vellum-46690940">20200126 Vellum Emitter</a><br />學習如何使用Vellum連續噴出布料物件,如葉子跟鈔票。 <div><br /></div><div><b style="background-color: red; color: #fcff01; font-size: xx-large;">以上開放Padawan學徒會員觀看。</b></div><div><br /></div><a href="https://www.patreon.com/posts/20210202-houdini-47020157">20210202 Houdini 18.5 Multiple Explosion</a><br />使用新版的Pyro工具搭配Wedge製作連續爆炸。<div><br /></div><a href="https://www.patreon.com/posts/20210209-02-47325170">20210209 Multiple Explosion 02</a><br />連續爆破使用Wedge之後,我們還要添加一些有趣的碎片如葉子碎片,木頭碎片,小磚塊跟金屬板,如此一來爆破就會更加豐富。這裡建議大家可以考慮使用免費小外掛DebrisMaker會非常方便。<br />下一次我們就會把連續爆破做個收尾,把碰撞沙子等等東西都加入。<div><br /></div><a href="https://www.patreon.com/posts/20210220-03-47779657">20210220 Multiple Explosion 03</a><br />加入碎塊碰撞之後使用Wedge模擬連續爆破,最後沙子被爆破的力場影響,完成這個章節。<div><br /></div><a href="https://www.patreon.com/posts/20210223-missile-47902581">20210223 Missile Wedge 01</a><br />現在我們切換到做火箭連續發射,一樣使用程序化產生飛彈跟地面的方式,如此一來不管幾次調整,之後都可以一鍵完成所有步驟。<br />這次作業,要做連續多管火箭發射煙火的部分,期待各位學員的成品。<div><br /></div><a href="https://www.patreon.com/posts/20210302-missile-48232448">20210302 Missile Wedge 02</a><br />下一次,加入火花。<div><br /></div><div><a href="https://www.patreon.com/posts/20210311-missile-48604888">20210311 Missile Wedge 03</a><br />火箭發射的最後一個章節,現在加入火花。<br />下次上課,水模擬啟動。</div><div><br /></div><a href="https://www.patreon.com/posts/20210316-flip-01-48821253">20210316 FLIP Water 01</a><br />水之呼吸,基礎篇,打通觀念一以貫之最重要。<div><br /></div><a href="https://www.patreon.com/posts/20210323-flip-02-49105104">20210323 FLIP Water 02</a><br />Lets make some whitewater.<div><br /></div><a href="https://www.patreon.com/posts/20210330-flip-03-49417557">20210330 FLIP Water 03</a><br />這一期,我們把水的基本功能都解說完畢,然後繼續邁向海洋的部分。<div><br /></div><a href="https://www.patreon.com/posts/20210406-ocean-49850080">20210406 Ocean 01</a><br />客製化水花噴射方法。<br />大海洋無限海面作法。<br />碰撞的新招:<br />1. 用for each優化碰撞。<br />2. 用VDB to sphere優化生物類型的碰撞。<br />大絕招: 如何客製化碰撞物的velocity讓水花更有趣。<br />下次上課教你們如何讓東西浮起來在水裡。<div><br /></div><a href="https://www.patreon.com/posts/20210413-ocean-49981614">20210413 Ocean 02</a><br />Wetmap製作方法,作業請練習另外兩個參數的傳遞。<br />hipnc轉hip的小絕招。<br />RBD在海面浮沉的密技。<br />水花跟剩餘的實作當作作業。<div><br /></div><a href="https://www.patreon.com/posts/20210420-ocean-50259006">20210420 Ocean 03</a><br />RBD在海面上沉浮的收尾與Deadline submission設置的方法,然後我們學一招讓多個solver同時存在一個dopnet內,並且正確地讓他們cache並分組分類出去。<br />作業:<br />1. 拿自己喜歡的模型,摔到海上,接著測試載浮載沉的海水模擬。<br />2. 可以開始準備房子模型,讓他在懸崖上摔下來用。在此之前我們會做飛彈攻擊他爆炸之後再摔下來。<br />3. 之後我們要上海面航行的船隻,可以開始準備自己喜歡的模型。<div><br /></div><a href="https://www.patreon.com/posts/20210427-ocean-50565838">20210427 Ocean 04</a><br />軍艦航行於大海之上,搭配無限海面。<br /><br /><a href="https://www.patreon.com/posts/20210504-ocean-50849304">20210504 Ocean 05</a><br />無限海面接續的奧義。<br />不要執著在main surface的模擬上,有時候水花就可以把細節撐高。<br />這個白線跟黑線的發生原因是兩層海面重疊了,然後在 reflection 出問題導致。<br />排除的方式 :<br />一、檢查重疊的區域,看下外邊的是否可以吃進一些,然後用 sim area > bounding box 去完美砍掉外邊的。<br />二、也有可能是底部的 reflection 出問題,可以試渲染一張地下放紅色或任何漸層色,看是否只是 reflection / reflection 問題。<br />三、disable displacement 渲染一張連接線保持平行的。看下問題是否存在,要是 displacement 真的有狀況,那就必須出奧義。<br />四、分兩次算圖,合成解決! <br /><br /><a href="https://www.patreon.com/posts/20210511-ocean-51129024">20210511 Ocean 06 + ACES</a><br />今天請到小賴老師來教大家如何安裝ACES跟使用,然後我們就進入到海洋之海嘯篇。<div><br /></div><a href="https://www.patreon.com/posts/20210518-ocean-51402125">20210518 Ocean 07</a><br />海洋的最終章,下一節課我們準備講用魔法控制水,實作水龍捲。<div><br /></div><a href="https://www.patreon.com/posts/20210525-magic-51677361">20210525 Magic Water</a><br />1) Flip with curve force.<br />2) Suction Force.<div><br /></div><a href="https://www.patreon.com/posts/20210601-water-51969498">20210601 Water Tornado 01</a><br />Basic setup with tricks.<div><br /></div><a href="https://www.patreon.com/posts/20210608-water-52256125">20210608 Water Tornado 02</a><br />White Water + Shader, then we called this wrapped up.<div><br /></div><a href="https://www.patreon.com/posts/20210615-pyro-01-52559598">20210615 Pyro/RBD/Flip Integration 01</a><br />最終作業將會將過去一年我們學習的全部精隨混合於一個鏡頭中,將會是火箭發射攻擊到案上的燈塔然後引發爆炸,爆炸又摧毀了燈塔最終垮下來掉落入海中。<br />這堂課我們來先行製作爆破的部分。<div><br /></div><a href="https://www.patreon.com/posts/20210622-pyro-02-52796980">20210622 Pyro/RBD/Flip Integration 02</a><br />導入MegaScan的模型,傳授爆炸的煙尾巴密技,然後快速的製作RBD設置。當然,還有我們終極密技【超節省空間儲存海量particles的方法】。<br /><br /><a href="https://www.patreon.com/posts/20210629-pyro-03-53074359">20210629 Pyro/RBD/Flip Integration 03</a><br />MultiSolver in RBD system.<div><br /></div><a href="https://www.patreon.com/posts/20210706-pyro-04-53367530">20210706 Pyro/RBD/Flip Integration 04</a><br />今天講解了MultiSolver簡化,然後利用class替換hires碎片的方法。最後把爆炸的部分更新RBD碰撞於煙火之中。<br /><br /><a href="https://www.patreon.com/posts/20210713-pyro-05-53639373">20210713 Pyro/RBD/Flip Integration 05</a><br />今天講解了如何製作火箭噴射的發射素材,另外也提到了硬幹RBD的方式。往往硬幹可能會是明天能給客戶一個版本的最快方法,但能程序化還是盡量,硬幹非必要,大招不能天天開。<div><br /></div><a href="https://www.patreon.com/posts/20210720-pyro-06-53906730">20210720 Pyro/RBD/Flip Integration 06</a><br />今天加入破碎的碎塊、煙塵跟爆炸引發的衝擊波,下次一起看炸裂結果,然後我們繼續進行他們摔入海中的部分。<div><br /></div><a href="https://www.patreon.com/posts/20210727-pyro-07-54175737">20210727 Pyro/RBD/Flip Integration 07</a><br />今天修正了shockwave的部分,然後教各位一招不需要模擬的shockwave方法,可以交互使用。然後進行水花的部分,之前做爆炸用的collision都不要浪費,全部通通加進入flip內用到飽用到滿。下次我們繼續製作水花的部分。<div><br /></div><a href="https://www.patreon.com/posts/20210803-pyro-08-54471642">20210803 Pyro/RBD/Flip Integration 08</a><br />今天講了水花製作,以及如何使用wedge製作水花。基本上多種特效實作的課程就到這邊了,下次上課開始全新夏季班,但也會花一點時間再把這個檔案修到更精細分享給大家。<div><br /></div><div><br /></div></div>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-91774922432447373622021-08-23T23:41:00.001-07:002021-08-23T23:41:23.677-07:00地球防衛隊娛樂第一個電影投資項目,咒。<p>真沒想到我也有成為投資人(也稱為出品人)的一天,因為我對這個行業真的很有愛啊!國外賺的錢就是要再把他投回去國內生產的產品這才叫做有愛啊!</p><p>#擴散希望</p><p>#讓我們可以一直走下去</p><p>#這幫出品人真的都很厲害</p><p>#畢竟真的敢拿錢出來扛風險就屌打嘴砲酸民了</p><span><a name='more'></a></span><p><br /></p><p><br /></p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="266" src="https://www.youtube.com/embed/1Mp-2W9FabU" width="320" youtube-src-id="1Mp-2W9FabU"></iframe></div><br /><p>#咒 #導演柯孟融</p><p><br /></p><p>🔈完整觀影體驗,請記得開聲音🔈</p><p><br /></p><p>影片中有真實經歷的恐怖事實,可能藏在危險</p><p>觀看過程中請遵守每一個指示,以防詛咒纏身...</p><p><br /></p><p>▍官方FB專頁</p><p><a href="https://www.facebook.com/Incantationfilm2021">https://www.facebook.com/Incantationfilm2021</a></p><p>🚫 啟發自真人真事 • 不要不信邪 </p><p>🚫 無法承受的最真實恐懼</p><p><br /></p><p>《 咒 》觸碰禁忌 ❌ 喚醒詛咒 ❌</p><p> ──2021大銀幕試膽 #不信邪就等死 ──</p><p><br /></p><p>導演|柯孟融</p><p>主演|蔡亘晏、高英軒、林敬倫、阿Q、黃歆庭</p><p>製作|精漢堂影像有限公司</p><p>發行|牽猴子股份有限公司</p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-24528073403205837092021-07-19T02:31:00.002-07:002022-11-27T21:45:23.988-08:00【公開社群】征服宇宙特效交流群除了私密群組之外各位也可以到公開群組跟其他同學一同開講,不限制聊天話題。<div>---</div><div><br />群內注意事項:<br /><br />Be professional. 請保持專業的態度。<br /><br />Be respectful to one another. 尊重其他人。<br /><br />Use a username that we can recognize you with. 使用我們能知道你是誰的名稱。</div><div><br />---</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiy5bSPZXJNOmR_Jrt275Vef-BugsN3gjWjUCU2o1QDhG9kZRkT5tAcx2SvuAZ2QOhKXkz_yCKvYJQEA3EflRpkb6PvXrfWqpaVCmeSCyYl5mBIjyJhFFGYjh8UhrbgAQkmb9bw-qqPxMM/s213/QrCode.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="213" data-original-width="213" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiy5bSPZXJNOmR_Jrt275Vef-BugsN3gjWjUCU2o1QDhG9kZRkT5tAcx2SvuAZ2QOhKXkz_yCKvYJQEA3EflRpkb6PvXrfWqpaVCmeSCyYl5mBIjyJhFFGYjh8UhrbgAQkmb9bw-qqPxMM/s0/QrCode.jpg" /></a></div><br /><div><br /></div><div>---<br />加入「征服宇宙特效交流群」!請點選以下連結加入社群!<div>https://line.me/ti/g2/e6om6vbckT85SSsb-ClMR1iPGPzR1qG9ylKgSA?utm_source=invitation&utm_medium=link_copy&utm_campaign=default</div></div>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-61321707804293549942021-05-16T07:31:00.005-07:002021-05-16T07:37:33.089-07:00[超快速教學] 如何使用幣安+MetaMask購買Doggy幣 How To Buy DOGGY by Binance & MetaMask<p>自從DOGE狗狗幣狂飆之後,後面的動物幣也瘋狂飆漲。目前柴犬幣也上幣安了,但大家真正的問題是:誰會是下一個狂飆的動物幣?</p><p><span></span></p><a name='more'></a>這邊我介紹一個動物幣圈中我十分看好的DOGGY幣,中文真的不知道怎麼翻,就先稱呼它小狗幣就好。<br />可以在coinmarketcap內看一下它目前是甚麼價錢:<br /><a href="https://coinmarketcap.com/zh-tw/currencies/doggy/">https://coinmarketcap.com/zh-tw/currencies/doggy/</a><p></p><p><br /></p><p>第一步、透過幣安購買BNB交易。</p><p>如果你想要買DOGGY,那麼首先你需要有一個幣安帳戶,目前台灣只有幣安幣(BNB)可以交易購買小狗幣,可以透過我的連結一起賺返佣。 註冊點這個連結: <a href="https://www.binance.com/zh-TW/register?ref=97239568">https://www.binance.com/zh-TW/register?ref=97239568</a></p><p>對了... 私心請大家輸入我的推薦ID是97239568</p><p><br /></p><p>第二步、註冊MetaMask,把BNB轉入。</p><p><a href="https://metamask.io/" target="_blank">MetaMask</a>是當前主流網頁瀏覽器Google Chrome的外掛錢包,可以透過這個中介錢包掛勾在小幣的帳戶內。因為小幣還沒上交易所之前是無法被公開交易的,所以需要透過MetaMask。</p><p>註冊完畢之後,我建議先看一下幣安的介紹,<a href="https://academy.binance.com/zt/articles/connecting-metamask-to-binance-smart-chain" target="_blank">把幣安智能鏈綁上去MetaMask</a>。</p><p><span style="color: #999999;"></span></p><blockquote><p><span style="color: #999999; font-size: x-small;">Network Name(網路名稱)﹕ Smart Chain</span></p><p><span style="color: #999999; font-size: x-small;">New RPC URL(新RPC網址)﹕ https://bsc-dataseed.binance.org/</span></p><p><span style="color: #999999; font-size: x-small;">ChainID(智能鏈ID)﹕ 56</span></p><p><span style="color: #999999; font-size: x-small;">Symbol(符號)﹕ BNB</span></p><p><span style="color: #999999; font-size: x-small;">Block Explorer URL(區塊鏈瀏覽器網址)﹕ https://bscscan.com</span></p><p></p></blockquote><p>加入完畢之後就表示你已經完成幣安智能鏈(BSC)的綁定了,然後把右上角ETH切換成Smart Chain。接著就可以複製Account 1的路徑(通常是Account下方0x開頭數字結尾的那串,點一下就會複製到剪貼簿)到幣安準備進行入帳。</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy8GYnMVSTOIV2MQYaWPrbBM9jbBuhFetG7zaGUNayDwQfQ_HKj_lITH0W0Wm-Ng3AIseRE7KDTfx1q7l9GtaJKsa2t5V6VD1fnKQyFvQYQTnwyrRMuD4BI0IMuzDMo4vWy2G6q0HN_lg/s863/1621174142146.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="754" data-original-width="863" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy8GYnMVSTOIV2MQYaWPrbBM9jbBuhFetG7zaGUNayDwQfQ_HKj_lITH0W0Wm-Ng3AIseRE7KDTfx1q7l9GtaJKsa2t5V6VD1fnKQyFvQYQTnwyrRMuD4BI0IMuzDMo4vWy2G6q0HN_lg/s320/1621174142146.jpg" width="320" /></a></div><br /><p>回到幣安,到現貨帳戶,然後選擇BNB的提現,記得要選BEP20也就是剛剛我們設定的BSC,貼上剛剛MetaMask上的帳戶地址路徑。</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiteslnxKIL8xBfdTb_RnSXZCHufVWYlbCwEEooGt3DU1r-VHx0r9WAYbjISK8S7hkgKjH7ckm2KDBM4ywa7L32wo56KePsYOXUIwyYI8N_JDhCu7M4h0eIPLWc0Y-YsNwHGoPzB7kjyi4/s1203/1621174532366.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="788" data-original-width="1203" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiteslnxKIL8xBfdTb_RnSXZCHufVWYlbCwEEooGt3DU1r-VHx0r9WAYbjISK8S7hkgKjH7ckm2KDBM4ywa7L32wo56KePsYOXUIwyYI8N_JDhCu7M4h0eIPLWc0Y-YsNwHGoPzB7kjyi4/s320/1621174532366.jpg" width="320" /></a></div>目前我轉帳過去大概都等不到五分鐘就入帳了,這個地方我建議第一次使用的新手先轉一點點測試一下,因為你轉帳到錯誤的地址錢可是會消失的,<b>務必慎重</b>。<div><p><br /></p><p>第三步、使用Bakery Swap購入DOGGY。</p><p><a href="https://www.bakeryswap.org/" target="_blank">Bakery Swap</a>是幣安的子公司,目前只能用BakerySwap購買DOGGY這個小幣。註冊完畢之後按一下右上角跟MetaMask連結,理論上就可以看到下圖這樣的畫面。</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7b3uq16c1v5NUSkVXqM_-MyzeWM-6RyRoNjpq8fa819FlyW1vJQIlZEPfRmms3tD1Clxm9RET00Fa9ytyN2aKlrds8AkljpH47O2mVDun0xBmKZbrx5UzWamONhmDJvXGFSMqaoWIofY/s986/1621175137829.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="668" data-original-width="986" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7b3uq16c1v5NUSkVXqM_-MyzeWM-6RyRoNjpq8fa819FlyW1vJQIlZEPfRmms3tD1Clxm9RET00Fa9ytyN2aKlrds8AkljpH47O2mVDun0xBmKZbrx5UzWamONhmDJvXGFSMqaoWIofY/s320/1621175137829.jpg" width="320" /></a></div><br /><p>選擇左方的Exchange然後選擇將BNB換成DOGGY,接著按下SWAP。</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX6tkrEZZPEdwFXVqIcCqtUt0FTUKrxiAnNZRK1viJ8FzGIv-O1gLwXA7t8yqApcUnJHM_0ZZW1DCbHXhtA9arIwlPkHxiI9-05JwPuFix06jj9IrVRY0rpAQGPNISfzJ1yoapo_Lg1-M/s809/1621175348456.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="809" data-original-width="706" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgX6tkrEZZPEdwFXVqIcCqtUt0FTUKrxiAnNZRK1viJ8FzGIv-O1gLwXA7t8yqApcUnJHM_0ZZW1DCbHXhtA9arIwlPkHxiI9-05JwPuFix06jj9IrVRY0rpAQGPNISfzJ1yoapo_Lg1-M/s320/1621175348456.jpg" /></a></div><br /><p>如此一來你的BakerySwap內就會持有DOGGY幣了,等待DOGGY漲價了,你再將DOGGY換回去BNB或是其他MetaMask接受的主流貨幣,送回去幣安或MAX交易所套現。</p><p><br /></p><p><br /></p><p><br /></p><p><br /></p><p><br /></p></div>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-79069919859040281882021-04-15T20:42:00.003-07:002021-05-10T03:27:37.707-07:00[超快速教學] 如何使用幣安購買狗狗幣 How To Buy DOGE in Binance<p> 大家好,最近狗狗幣漲勢兇猛,但貌似很多同學都不知道怎麼買狗狗幣,所以我來快速教學一下。</p><p><br /></p><p>首先你需要一個幣安帳戶,目前台灣只有幣安可以交易購買狗狗幣,可以透過我的連結一起賺返佣。 註冊點這個連結: <a href="https://www.binance.com/zh-TW/register?ref=97239568">https://www.binance.com/zh-TW/register?ref=97239568</a></p><p>對了... 私心請大家輸入我的推薦ID是97239568</p><p><br /></p><p>註冊完畢之後,有兩種方法可以購買狗狗幣,第一種使用信用卡,第二種則是透過其他主流貨幣(現實世界的新台幣、美金或主流虛擬弊)購買狗狗幣。</p><p><br /></p><p>登入的狀態下,點這裡透過第一種方法購買狗狗幣:</p><p><a href="https://www.binance.com/zh-TW/buy-Dogecoin-Doge">https://www.binance.com/zh-TW/buy-Dogecoin-Doge</a> </p><p>例如我現在購買兩百美金的狗狗幣,就在下方兩個欄位選擇,然後使用信用卡付款即可。</p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxQqIU42xmXXyphIHJR7QiHJxJdDr3P5scMS9LQJJQczde8WmpMAmpPs4wjmDoYjK_rcJ11jbVOw2T9B7P71V6BmIK5_Q2ZAuvV4HGn1GGPq2Wk6fAnH91Z8I5P-9C8f_rKP4icHeImd8//" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="938" data-original-width="730" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxQqIU42xmXXyphIHJR7QiHJxJdDr3P5scMS9LQJJQczde8WmpMAmpPs4wjmDoYjK_rcJ11jbVOw2T9B7P71V6BmIK5_Q2ZAuvV4HGn1GGPq2Wk6fAnH91Z8I5P-9C8f_rKP4icHeImd8/w499-h640/image.png" width="499" /></a></div><br /><br /><p></p><p><br /></p><p>第二種方法,購過其他或幣購買:</p><p>首先你還是需要有幣安的錢包,到幣安錢包內,找<b>現貨錢包</b>。</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3IfNXjeHctI-sayOu0ygMUOw-0pKxbN4fEeDKH4Nu595C1tnn36ZKi_5RaWigQA5XFgutw0Nz9nvEuF3Lhg7CRPthR1_M_ZoZU2YncgtKM00GiAnQwLhcEse40CTClwJtEesfLrSIbNo/s580/1618544071747.gif" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="345" data-original-width="580" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3IfNXjeHctI-sayOu0ygMUOw-0pKxbN4fEeDKH4Nu595C1tnn36ZKi_5RaWigQA5XFgutw0Nz9nvEuF3Lhg7CRPthR1_M_ZoZU2YncgtKM00GiAnQwLhcEse40CTClwJtEesfLrSIbNo/s320/1618544071747.gif" width="320" /></a></div>假設我要透過泰達幣,也就是USDT購買狗狗幣,那我就到右邊選充值。<div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRwFcM1M-jl1f8JP28Anlc8UoALgwElTK6l6Pp_kDS65zdBV-dsA0zKT8gtWRcXBL7tadDkp807mcPQ122dAs_O8LrT8GSo5i95YSs7_c61Xu0w8WRestPaqdlgKrFQtDwAOSBIdT1r3Y//" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="410" data-original-width="1126" height="117" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRwFcM1M-jl1f8JP28Anlc8UoALgwElTK6l6Pp_kDS65zdBV-dsA0zKT8gtWRcXBL7tadDkp807mcPQ122dAs_O8LrT8GSo5i95YSs7_c61Xu0w8WRestPaqdlgKrFQtDwAOSBIdT1r3Y//" width="320" /></a></div><br />點擊充值之後就會看到泰達幣的錢包位置,複製錢包位置再到我其他交易所的錢包將其提領到幣安泰達幣錢包即完成,過程中我約莫等了不到三分鐘就完成了,但手續費不便宜,轉帳一次要20美金。</div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1yEDMo_gpWAiBbHPEHDj7BnfokjhQeD-G3jB-igrGstz3Pllo2yvi10PxiGc2HSHR_a_q8NSLWpv3dci7FQtHY1JRCJgupGkWhXs5jyPfep1g-w2E0mFMXx5qPQUt-jr5L9FjOX1l04Q//" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="645" data-original-width="1029" height="201" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1yEDMo_gpWAiBbHPEHDj7BnfokjhQeD-G3jB-igrGstz3Pllo2yvi10PxiGc2HSHR_a_q8NSLWpv3dci7FQtHY1JRCJgupGkWhXs5jyPfep1g-w2E0mFMXx5qPQUt-jr5L9FjOX1l04Q//" width="320" /></a></div><br />以我的例子為例,我目前交易使用的是台灣MAX交易所。到MAX交易所內的錢包按提領就能看到以下畫面。轉帳一次是扣二十美金,如果是小額的話我就建議用第一個方法刷信用卡買。如果你想省20美金的手續費,可考慮用TRC20的地址,理論上來說比較不安全,但免費才是王道。走ERC20就是走以太坊,安全穩定。</div><div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6vTeYoHP97e2wf66MDBYpG1UArb1gcpZsRTWbFixpE9ln2RPkg1mH9aHGLowLttGgwfCzi11PfMtIcAXShm7Lcm6-MlRKqDuuzRF4wwlBS9mT_egsSjVLY2ykynWIccNhnian2erna2Q//" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="979" data-original-width="1030" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6vTeYoHP97e2wf66MDBYpG1UArb1gcpZsRTWbFixpE9ln2RPkg1mH9aHGLowLttGgwfCzi11PfMtIcAXShm7Lcm6-MlRKqDuuzRF4wwlBS9mT_egsSjVLY2ykynWIccNhnian2erna2Q//" width="253" /></a></div><br /><br /><p>以上,狗狗幣買起來。</p><p><br /></p><p><br /></p><p><br /></p><p><br /></p><p><br /><br /></p></div>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-30379279879685278292021-03-20T04:27:00.003-07:002022-01-12T02:17:57.368-08:00「地球防衛隊娛樂」ACG數位內容項目開發與投資業務,最高至3000萬新台幣。<p> 2020年7月1號起,我啟動了ACG數位內容項目開發與投資業務。</p><span><a name='more'></a></span><p><br /></p><p>任何題材的片都可跟我新設立的公司「<a href="https://www.edf-entertainment.com/" target="_blank">地球防衛隊娛樂</a>」提案申請,條件是你項目特效多少預算我就投多少錢,然後我替你操刀特效。</p><p>單一項目目前設定最高投1000萬新台幣,但若你的題材非常有趣則另外計算,我最多可拿3000萬新台幣。沒有特效的片子我就沒興趣了,因為我自己就是喜歡特效爽片跟特攝題材的項目。</p><p>#歡迎擴散分享</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxunyFjhxLv5IFYf36yGF7Y6axzD3Be5S5jqwhzf9DsoOUsBHmqCq99RqxAiOTwqsy6ekgjy4uj51mFOqGj2A_cyT62Me-RwDqDIe_Q0fc356p1sSaLYuw3JYS1a-BeePjpNjx3TORXGs//" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="324" data-original-width="491" height="422" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxunyFjhxLv5IFYf36yGF7Y6axzD3Be5S5jqwhzf9DsoOUsBHmqCq99RqxAiOTwqsy6ekgjy4uj51mFOqGj2A_cyT62Me-RwDqDIe_Q0fc356p1sSaLYuw3JYS1a-BeePjpNjx3TORXGs/w640-h422/image.png" width="640" /></a></div><br /><p></p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-57148409986928420152021-01-15T05:22:00.002-08:002021-01-15T05:22:21.540-08:00我用Dropbox我驕傲<p> 許多朋友問我為何用Dropbox企業版不直接用GoogleDrive就好?</p><p>原因很簡單,Dropbox無限回朔的功能太強了,還可以偵測檔案突然大量增多的任何時間點還進行恢復。完全不怕勒索病毒侵擾,一個月花個幾萬真的安心比中勒索病毒檔案全部被鎖還跟你要三四百萬強。</p><p>誰做錯,誰不小心存壞檔,誰不小心覆蓋誰的檔案,全部輕鬆恢復。可偵測是誰哪一台電腦哪一個時間點哪一個資料夾要恢復,真到爽到不行。</p><p>而且對外連結也方便可輕鬆製作專屬對外連結設定期限或密碼,誰創了對外連結、用哪台電腦、哪個IP位置、下載幾次都一覽無遺。</p><p>以上解答希望大家滿意,Dropbox可以考慮找我工商。</p><p>#dropbox</p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com2tag:blogger.com,1999:blog-2960923721024520782.post-1220509423683825452021-01-04T20:30:00.004-08:002021-01-04T20:30:40.893-08:00Houdini SOP Solver介紹<br />想要了解Houdini的核心技巧? 不得不提Sop Solver。一對一上課過程中的免費小劇透,想知道Sop Solver如何使用嗎? 來看一下你就明白了。<span><a name='more'></a></span><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR86-_YDL3EN8U5PtKMTyNGOJOsOJEi7JH1wyW6GZ49KafcK-cf4aOzAx2vodznIgIsVH79m2KWyqRLjqqtIvilvPkkpcvv_MZSjho3TG3s2185YvVubB3K74L7sU6ASR1Qh07xV1HeU0/s772/Capture.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em; text-align: center;"><img border="0" data-original-height="262" data-original-width="772" height="218" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR86-_YDL3EN8U5PtKMTyNGOJOsOJEi7JH1wyW6GZ49KafcK-cf4aOzAx2vodznIgIsVH79m2KWyqRLjqqtIvilvPkkpcvv_MZSjho3TG3s2185YvVubB3K74L7sU6ASR1Qh07xV1HeU0/w640-h218/Capture.PNG" width="640" /></a><br />順便打個廣告,一對一與團體課會員熱烈招募中,現在也提供公司團體專屬授課,請透過粉絲專頁或Patreon與我聯繫。<br /><a href="https://www.patreon.com/posts/45827825"><div class="separator" style="clear: both; text-align: center;"><br /></div> https://www.patreon.com/posts/45827825</a><br />JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0tag:blogger.com,1999:blog-2960923721024520782.post-33673142924924655052021-01-02T09:37:00.006-08:002021-01-02T09:37:47.279-08:002021 New Year Resolution<p>揮別2020,迎向2021!今年的目標是:</p><p><br /></p><p>『不要把自己當成藝術家,而是作業員。』</p><p><br /></p><p>Apple代工廠裡面的勞工不可以把iPhone拿出去說是自己的創意或是自己的作品,各位懂意思了吧。</p><p><br /></p><p>在沒有自己的創作完成之前,我就是工廠作業員!這樣才能砥礪自己擺脫代工!</p>JC LINhttp://www.blogger.com/profile/01148655789211014797noreply@blogger.com0